The studio that created Divinity: Original Sin 2 isn’t going to relaxation on any of the numerous laurels they’ve amassed after making the most effective RPGs to ever grace the PC. Now that the Definitive Edition is finished, Larian says it’s going to work on “new stuff.”
In an interview with PC Gamer, Larian founder Sven Vincke says Larian’s purpose now could be to “make new stuff.”
While Divinity: Original Sin 2 has solely simply been out for a yr, Vincke says the studio’s dedication to the game has lasted for much longer.
“We’ve already put a lot of effort into improving what’s there,” he advised PC Gamer. “People forget that these are three-year endeavors for us.”
Vincke mentioned the studio has put in loads of effort into supporting the game post-launch, so it is smart that the staff is able to transfer on to different initiatives. And when it comes to the time funding required to make games, he was stark.
“When you think about your lifecycle, you start counting how many [games] you can make,” he said. “It’s not that many. That’s why we need to move on and make new stuff.”
Larian is liable for what we take into account the best role-playing game on PC, so we’ll be staying tuned for no matter they flip their skills towards subsequent.