Last night time, Destiny 2 launched a quest for season go holders to get a brand new Exotic-rarity gun, Devil’s Ruin. It’s bizarre. Many latest Exotic quests have concerned grinding by means of an entire lot of busywork, and this principally skips that. You can get Devil’s Ruin in twenty minutes. After only one Sundial run then a brief object hunt, your reward is a shiny new gun and a load of voiced banter between two beloved characters. This is just not essentially unhealthy? But it’s bizarre. As for the gun itself, Devil’s Ruin has a stunning zappy laser cost. Come see!
Devil’s Ruin is a photo voltaic power sidearm which might pop off particular person pictures or cost up. Hold hearth for a full second then it’ll zap out a full journal in a single regular beam – which additionally has the bonus of staggering Unstoppable champion enemies. More importantly, the cost follows that important regulation of video game weapons: charged pictures want cool animations. Observe:
I’m a sucker for weapons opening up as they cost.
Devil’s Ruin doesn’t appear (at this level) prefer it’ll make an enormous mark on the meta however hey, it’s first rate sufficient and the cost is a lark. It needs to be enjoyable in these many elements of Destiny 2 the place it’s fantastic to not mega-optimise your loadout. It makes use of plain previous common ammo too, so go wild together with your zaps.
As for the hunt to earn Devil’s Ruin, it’s an odd one. Finish a Sundial run and also you’ll get to assert the hunt from the prize e book. This sends you for a solo runaround of the PvP map Twilight Gap to seek out ten robots. That’s it – the gun is now yours. Saint-14 and Osiris natter a bit, then Lord Shaxx joins in to meet up with his fellow Titan hero. The finish. You simply hold round, listening to them on the radio. This is sort of bizarre for a contemporary Destiny Exotic quest.
While some Exotic quests have despatched us by means of thrilling challenges in particular areas, akin to The Whisper and Zero Hour (for Outbreak Perfected), most are simply busywork. The earlier Exotic quest, for the Xenophage machinegun, concerned a time trial puzzle in an open-world space, tile puzzles in 4 Lost Sectors, then a secret boss battle deep within the newest dungeon. The Leviathan’s Breath quest earlier than that had steps like getting 75 precision bow kills on Cabal or Vex enemies. The Devil’s Ruin quest strips all that busywork out and leaves the explanations these quests are good: we get a brand new gun and a little bit of chat with NPCs.
This virtually seems like Bungie heard complaints about busywork then threw their arms up saying “This is what you want, right?” And it’s, in a manner. This one feels off, although. While I loved listening to Shaxx and Saint catch up, their dialog has an ungainly circulation. It skips between subjects with little pure linking, simply blasting a number of minutes of dialogue whereas I stand kicking my heels on an empty map. Even simply breaking apart their chatter by, for instance, throwing waves of Fallen fodder at me to gun down with my new Devil’s Ruin would make it livelier. I do want this quest had been one thing extra.
I don’t anticipate each Exotic quest to be a spectacle like Whisper (maybe my favorite space within the game) or Outbreak, which I perceive take a lot extra work. I don’t significantly desire a return to checklists of busywork to grind out both. But once I’m paying for a season go partly for these quests, I would really like greater than this.
Season Of Dawn will convey one other new Exotic quest for passholders on January 28th, resulting in the kinetic fusion rifle Bastion. Info dug out of data files means that can be again to the busywork so welp.