Release Notes for two/19/2016

List of adjustments:


– Gemini missions’ earlier ranking information on in-game scoreboard will now reliably refresh for the gamers once they replay Gemini missions.
– Improved bullet accuracy monitoring algorithm to accurately account for the final kill of the match.
– Improved headshot monitoring algorithm for shotguns to report a headshot if any of the pellets within the blast hit sufferer’s head.
– Tuned Blitz Mission schedule to raised match peak CS:GO customers worldwide.
– Fixed a ladder place interpolation bug that might trigger gamers to teleport again to the highest of ladders they fell off of
– Fixed a uncommon participant collision bug that might deal excessive falling harm to gamers caught between almost vertical stage or prop geometry
– Fixed server crash when gamers have been shifting round func_tracktrains entities (fixes neighborhood server crashes when operating mods Zombie Escape, Minigames, and many others).
– Fixed a regression in StatTrak Music Kits official MVP counter show.
– Fixed a regression in aggressive timeouts voting guidelines.


– Cache
– Fixed varied minor bugs
– Safehouse
– Fixed some timber exhibiting as unlit
– Mikla
– Removed some decals
– Santorini
– Fixed varied minor bugs

– Nuke
– Fixed pixel strolling on rafters
– Fixed a lot of spots the place C4 may very well be dropped and never retrieved
– Fixed wallbanging values on trophy room wall
– Rooftop to Silo leap distance elevated barely
– Players can now not defuse the bomb on A website from below the ground on B website
– Flashbangs now accurately blind gamers behind toolsblocklight brushes

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