Composer of Heroes of Might & Magic Admits He Never Played the Series
Paul Anthony Romero, the composer behind Heroes of Might and Magic, says his entry into the games industry was entirely by chance. As a child he performed as a young musical talent, but after conservatory he struggled to find work and took odd jobs as a cook and on construction sites.
Everything changed when, at a party in Los Angeles, he met producer Rob King from New World Computing.
“He told me he was making a game about castles, knights and dragons and asked if I could write music that sounded ‘from another age.’ I said — of course,” Romero recalls.
That encounter earned him the commission for the first Heroes of Might and Magic: $400 and one week to compose the entire soundtrack. He chose a Baroque-inspired approach in the vein of Bach and Vivaldi, which became the defining sound of the series.
Romero later composed music for every Heroes installment, despite never having played any of the games himself.
“I evaluate my pieces not by how they function within the game, but by whether they succeed as music on their own,” he says.
Now approaching sixty, he still writes music for new Heroes projects.
“The important thing is I wasn’t forced to write the same thing for thirty years. The music grew with me.”
Source: iXBT.games

Games Based on Non-Gaming Franchises Generated Over $900 Million in Revenue in 2026
Details Emerge for Rayman Legends Retold Remake Including Fully Voiced Cutscenes and Dragon Riding
Microsoft Fires Gears of War E-Day Narrative Director Four Days After Game Goes Gold
Final Fantasy VII Revelation Will Let You Spec Into Different FITS Classes But Still Wear The Party’s Classic Outfits
Final Fantasy VII Rebirth to Feature Quality, Performance Sharp, Performance Smooth, and 4K/60FPS Modes on PS5 Pro
Undead Labs Buys Itself Out from Microsoft to Become Independent
Fire Emblem: Fortune’s Weave Share the Same Plot As Twisted Metal
Some Witcher 3 Fans Are Disappointed by New Remastered Footage