Colonel Croesus: Turn 4

Colonel Croesus: Turn 4

The clumsy fliers at present inspiring piscine aerobatics down at my native chalk stream dwell longer than the common pleasant in a game of communal Combat Mission. Usually by this level – flip 4 – the Comment Commanders have managed to lose at the least one tracked, wheeled, or booted asset. The undeniable fact that Colonel Croesus’ swarm of goldbugs have but to maintain a lot as a stubbed toe is a testomony to cautious shepherding and, it must be stated, a fair-sized serving to of fine luck.

(Colonel Croesus is an open-to-all game of Combat Mission: Fortress Italy during which Allied forces are orchestrated by commenters whereas German models are pc managed. Each each day flip covers one minute of WeGo motion. For a state of affairs define and accounts of earlier turns, click here)

 

This is the flip when the facade of the storeroom at gg6 was peppered with 9×19mm Parabellum rounds and several other blasts of grenade shrapnel, but the occupants suffered not a scratch. 1st Squad gave the primary assault from COPPER brief shrift.

By the time the second wave surged from the shadows, each flooring of the constructing have been tenanted (Rocca’s HQ and Squires’ breach staff having climbed the steps) and a veritable blizzard of Garand and BAR hearth was sparking the partitions of the column ff tunnel. Astonishingly, one of many attackers lived lengthy sufficient to show tail and speedily retrace his steps.

The sacrifice of the COPPER cannon fodder wasn’t totally pointless. While most American muzzles have been pointing south-westward, the cool prospects whose combating withdrawal featured in yesterday’s missive, made their escape from LEAD, and the pinned crew of the Pak 40 sustained no additional casualties.

Could sharpshooter Corporal Wood, eyeing the seemingly abandoned ZINC from a brand new place at kk12, hear the racket of the storeroom scrap over the noise of burbling AFV engines and caterpillar tracks grinding limestone (Crabmeat 2 and Belinda the Autoblinda entered the bottom this flip)? Unquestionably, however the distracting echoes from the north weren’t so loud that, at T+55, they drowned out the chilling FWOOSH of a Panzerfaust launch. Somewhere close to the centre of ZINC somebody had clocked Crabmeat 2, framed her within the aiming aperture of a one-shot tank trasher, and squeezed a set off.

The firer’s line was good…

….however, fortunately, his size was not. The beige bolt hurtled out of the darkness, and exploded harmlessly below the flail of Nemchik’s tank.

^ Crabmeat 2 spots the disenchanted Panzerfaustus within the ultimate second of the flip.

^ The scene on the primary entrance at T+60.


Source

Colonel Croesus, Combat Mission: Fortress Italy, communal Combat Mission

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