Less than a year after its debut, the arcade title is shutting down, with full refunds being issued to all players.
Amazon and Glowmade have announced the impending closure of their multiplayer arcade game, King of Meat, less than twelve months post-launch. The developers confirmed that the game’s servers are scheduled to go offline permanently on April 9, 2026.
The project was originally unveiled at Gamescom, featuring a high-profile trailer appearance by Geoff Keighley. It was positioned as a cooperative platformer where teams of four navigated medieval-themed obstacle courses designed by the community. In spirit, many compared the experience to a more combat-oriented, chivalric version of Fall Guys.
Despite its release on October 2, 2025, the title struggled to cultivate a sustainable player base. According to SteamDB metrics, the game’s concurrent player count on Steam peaked at a mere 320 users—a milestone reached only during a promotional free weekend a month after launch. At present, the 24-hour peak has dwindled to just 10 active players.
This lack of audience traction was the primary catalyst for the shutdown. An official statement noted that while the project was built on creativity and innovation, it “failed to find the audience the developers had anticipated,” leading to the decision to cease further investment. Until the servers are officially deactivated, existing players will maintain access to all current content.
King of Meat has already been delisted from all digital storefronts. In a consumer-friendly move, every player who purchased the game—regardless of whether they paid the full $30 price or bought it at a discount—will receive a complete refund through their respective purchasing platforms. Additionally, all in-game microtransactions have been disabled.
Source: iXBT.games
