20 years later, Need for Speed: Carbon receives fan-made RTX remaster with improved graphics
Cutting-edge technology is redefining the boundaries of classic gaming.
Modder xoxor4d, who recently showcased a path-traced overhaul for Grand Theft Auto IV, has delivered a similar RTX treatment for Electronic Arts’ iconic street racing title this February.
The visual fidelity of Need for Speed: Carbon has been drastically enhanced through the implementation of path tracing. This transformation gives the project a strikingly modern aesthetic, which is particularly impressive considering the original title debuted two decades ago.
Despite the significant graphical upgrades, xoxor4d noted that the Need for Speed: Carbon RTX remaster currently faces a few technical hurdles:
- The Autosculpt customization feature is non-functional due to current limitations within the RTX Remix framework.
- The project generates a high volume of draw calls, placing a heavy load on the processor, which may result in a CPU bottleneck.
The “nfsc-rtx” project is now publicly available for exploration on GitHub.
Source: iXBT.games

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