Super Duper has gone down the pooper as Minecraft cancels graphics pack

No Comments

It was E3 in 2017 when Mojang introduced that they had been going to take the daring, nay daring, step of constructing Minecraft look good. That step was referred to as the Super Duper Graphics Pack, which might make the game appear to be a well-implemented group patch. But yesterday these hopes had been dashed on the jagged, aliased fringe of a sq. of stone, because it was introduced the pack is wack. Er, it’s been cancelled.

Given the breadth of platforms that Minecraft is on, it’s of no shock that the Mojang’s reasoning relayed on the Minecraft blog is as a result of, “The pack proved too technically demanding to implement as planned.”

It had been in growth for 2 years, with an unique launch date of autumn 2017, however the pack wasn’t performing properly throughout the game’s numerous iterations – console and cellular and all that – and so now nobody will get it. There was a glimpse of it right here, exhibiting off the 4K textures and atmospheric shaders that made the water and mist look lush.

I favored the concept an official model of the various, many graphics packs on the market. In my time with Minecraft, establishing a precarious stability of mods has at all times ended up with me happening a hunt for the one which’s breaking every little thing else. Having one thing that will simply work was very interesting.

Mojang says they’re exploring different choices to enhance the graphics of the game throughout their armada of launch platforms, and that we’ll know what steps they’re taking to prettify their pixels. In the meantime, all you actually need to do is check out our run-down of one of the best “>Minecraft shaders on the market. Bring sun-glasses, and a stress ball.