Patch 1.7 now available for FS25!

Patch 1.7 now available for FS25!

The latest update, Patch 1.7, for Farming Simulator 25 is now ready for download on both PC and consoles. Explore the enhancements listed in the changelog below!

  • Göweil G4010 Q Profi & JohnDeere 8R eAutoPowr
  • Enhanced performance in both single-player and multiplayer modes
  • Mod update indicator added to the main menu
  • Ability to adjust deadzones in current save games
  • Option to automatically disable cruise control (GPS)
  • 🌞⛄ plus additional features!

Please Note: The patch is gradually being released across all platforms. It might take some time before the update is accessible on your specific system. Crossplay services may be temporarily affected.

Encountered a Bug?

We are actively collecting bug reports, feedback, and other details to determine what requires attention or enhancement in upcoming updates.

👉 Report bugs via our

Kindly note that we do not respond to individual reports. It’s likely you’re not the only one reporting a specific issue. Rest assured: multiple reports on a certain problem indicate it’s a priority for us to address – hence, our support team focuses on compiling and conveying this information internally.

👉 More

Important Notice: As with any significant update, you may notice stuttering during the initial game launch following the update, particularly when utilizing mods or customized graphics settings, due to the recompilation of shaders.

New Machines & Items

  • Göweil G4010 Q Profi bale wrapper
  • JohnDeere 8R eAutoPowr design

Additions & Improvements

  • Introduced the capability to modify deadzones in the ongoing savegame for PC
  • Added download/file size insights in the modhub download dialog
  • Main menu now shows an exclamation mark if mod updates are available
  • New option to disable cruise control upon reaching the end of a GPS line

Fixes & Changes

  • Implemented several technical changes to enhance performance
  • Improved stability to avert crashes
  • Made various text/translation refinements
  • Updated visuals on multiple models
  • Accelerated multiplayer map synchronization speed
  • Boosted multiplayer performance
  • Enhanced cut grass foliage LOD color
  • Delivering goods for multiple harvest contracts at the same station now prioritizes contracts with more overall progress
  • Removed the ability to delete fences that are integral to an animal pasture due to complications with calculating the animal pen area
  • Altered electric machine recharging behavior
  • Resolved issues with dual wheel connectors on various models
  • Fixed grass yield being full even when not entirely grown
  • Addressed missing corn harvest animation on consoles
  • Resolved rare instances where cutting trees would generate invisible fragments that could freeze the game when approached by the player
  • Corrected an issue where lime spreading post-mulching was ineffective
  • Fixed train behavior regarding stopping at stations and proximity
  • Vehicle maintenance costs are now properly deducted
  • Amended error when utilizing the slope terrain tool
  • Addressed placement blockage beneath fences following their deletion
  • Enabled cotton harvester to unload unfinished bales for completing missions
  • Fixed driving issues related to manual transmission with clutch
  • Feeding robots now accurately display production in the UI by producing excess needed quantities
  • Fixed savegame loading issues regarding fence gate states
  • Adjusted grape juice production economic model
  • Updated hand tools list in multiplayer to display current details
  • Resolved issues with player character positioning when operating a high pressure washer
  • Corrected wheel width options for JohnDeere 6R
  • Fixed Kuhn SW 4014 wrapper problem with bale handling
  • Minimized lag for other players during manual saving in multiplayer games
  • Addressed mission yield impact due to rain during harvesting with player-owned harvester
  • Fixed desync issue for spreaders and sprayers regarding partial working width setting in multiplayer
  • Resolved issue of being unable to transfer all farm funds in multiplayer
  • Addressed player character issues with getting stuck on platforms after exiting trains or vehicles alongside
  • Fixed 8th gear shifting problem in multiplayer
  • Corrected Göweil VARIO Master V140 silage additive usage
  • Ensured proper snow removal post-disablement in settings
  • Rectified night-time glow of water foam
  • Navigation markers now reflect user settings for distance instead of consistently displaying in meters
  • Removed incorrectly placed fence beneath field 43 on Hutan Pantai, which hindered the creation of rice fields

Modding

  • Enabled adding or overwriting fruitTypes for map customization
  • Incorporated various checks and log messages to aid in mod map configuration debugging
  • Adjusting terrain angle channel numbers no longer requires a custom shader
  • Resolved issue with custom placeable name resolution in mod maps
  • Fixed crash issues when deleting a placeable using ‘onCreateWater’ callback, now restricted to in-map assets
  • Addressed envMap functionality issues on custom maps

Additional Note

As with all substantial updates, you might experience initial stutter upon the first game launch post-update, especially if using mods or personalized graphics settings due to shader recompilation.

Source