Perhaps essentially the most well-known failing of Destiny was the way it instructed its story. Grimoire playing cards, discovered in-game, would offer you entry to little tales and bits of information. The drawback was, they had been solely accessible utilizing an outdoor machine for… some cause. Well, for Destiny 2, they’re gone.
For the lowdown on Destiny 2’s PC version, we’ve got an enormous article.
The information comes through world lead Steve Cotton from an interview with Forbes. He says that Bungie “need individuals to have the ability to discover the lore. All the story is instructed by the Adventures, it is instructed by the characters on the planet, it is instructed by the marketing campaign and it is instructed by scannables you discover all through the world.”
Our very personal Richard Scott-Jones defined why this was a must-fix in our video highlighting things Destiny 2 needed to do to improve. Our answer was to maintain Grimoire Cards as an idea, assuming Bungie had been connected to them as an concept, however have an in-game solution to learn them. Looks like they’re scrapping the entire deal as an alternative.
As identified by Forbes, it doesn’t essentially imply the tip of any out-of-game story bits for Destiny 2, significantly with the success sister studio (and PC writer) Blizzard have had with animated shorts, and the way frequent tie-in novels have been for a very long time now. The precise story in Destiny is fairly good in accordance with Rich, it’s simply onerous to entry – a number of options out there for that.
Thanks, VG247.
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