Fast and messy Wolfenstein-ish retro FPS Project Warlock is out now. First from Buckshot Software and a short lived GOG unique, that is an old-school FPS that takes inspiration from plenty of style friends, however primarily Doom. Big swarms of expendable monsters, a booming double-barrel shotgun and maze-like ranges full of secret areas. Set throughout 5 shareware-inspired worlds with a brand new look and set of enemies in every, it’s pleasantly nostalgic however backed up with some good modern-day lighting and particle results. Below, the launch trailer.
While I’ve not had the prospect to play it myself (it’s excessive on my weekend to-do checklist – I’m the retro FPS man, in any case), I’ve had half a watch on speedrunner, retro FPS fan and streamer Draqu this afternoon as he runs by means of it. While my impressions are second-hand, the game does look very quick and arcadey – extra Doom than Wolfenstein 3D, with projectiles you’ll be able to strafe round. Early ranges begin out claustrophobic, however maps open up as you choose up extra weapons, and enemy swarms get bigger with every successive episode.
Interestingly, the adherence to Wolfenstein’s grid-like degree format lessens over time as properly. There’s the occasional advanced 3D object on the earth or room that isn’t constructed of completely 2 meter dice blocks. It’s a stylistic selection, relatively than a tough limitation, which lets the developer mess around a bit throughout setpiece battles and end-of-world boss fights. It’s additionally a correct 3D FPS, with vertical aiming required in some areas. While outwardly retro and restricted in color palette, that is much more fashionable design than it would first seem.
The weapons look genuinely enjoyable to make use of. Loud, and even smaller weapons are able to exploding enemies into their element items. There’s plenty of them – round 14 primary sorts, however with an improve system giving them new varieties and assaults, including as much as 38 totally different weapons (say the devs) plus eight spells. There’s additionally some gentle RPG components letting you choose character perks and degree up stats over time, however you’ll principally simply be strafing round fireballs and relying in your weapons. Bonus factors for the default beginning weapon – an axe – trying very highly effective, although.
From what I’ve watched of the game to this point, my solely actual concern is the music. It’s respectable, however simply kinda there. No actual toe-tappers on this soundtrack. Oh, and people nervous concerning the density of corny one-liners within the trailer above, it’s not consultant of the game itself. The grumpy little man within the bottom-left of the display screen stays stoically quiet more often than not.
Project Warlock is out now on GOG (as a short lived unique) and prices £10/€11/$12.