Carrion Containment Units: Where to search out each Containment Unit location

When you’re a twenty foot lengthy tentacle monster, it’s robust to learn a map. And that’s simply one of many the explanation why it’s so tough to trace down all the Containment Units in Carrion.

Like many games within the Metroidvania-style, backtracking is important in Carrion to search out each secret power-up, and also you’ll need to revisit a number of areas to crack open each Containment Unit.

There’s one Containment Unit in each space of Carrion, they usually’re normally very inconspicuously hidden. Some are simpler to identify than others, and most want you to deploy particular powers in quirky methods to clear a path.

Here’s the place to search out all the Containment Unit areas in Carrion, in addition to the right way to clear a path when you get there.

Carrion: All Containment Unit Locations

Carrion isn’t an extended game, but it surely includes a grand whole of 9 Containment Units to uncover. Each one offers you an attention-grabbing new energy to flesh out your monster’s moveset.

These may be issues like supplying you with further prehensile tentacles to seize unlucky scientists with, or give your defensive talents further electrical juice.

Since you’re seemingly backtracking to search out all of those, and since there’s no map with reference factors, I’ve executed the directions ranging from the indicators that normally seem on the exit of every of the degrees telling you the way lots of the save factors and powers you’ve discovered inside.

The best option to get to every signal is by navigating via the Frontier, as a result of you need to use your late-game powers to open up new paths.

Carrion Containment Units: Where to search out each Containment Unit location

Containment Unit 1 – Military Junkyard

From the Military Junkyard signal, you’ll squeeze again to the place you exited in your first run.

Go down the elevator shaft beneath you, then take a left. On the subsequent display screen, go left somewhat, then down previous the save level in your proper – this results in the hazardous waste landfill.

Go proper, then down via the one-way pipe. Then head proper and squeeze via the door illuminated by the pink mild.

Now head up and also you’ll see the door for the primary Containment Unit in your left. Squeeze via and break the tank.

Containment Unit 2 – Frontier Wastelands

When you attain the Frontier Wastelands, the place you discover the BSL-4 Research Ward signal, go previous the doorway to the ward – over and as much as the precise.

Go down the one-way pipe right here after which head left. At the underside of the display screen you’ll see the Containment Unit image blocked by some wooden. Break it to enter.

In the subsequent display screen, undergo the door on the precise to achieve the Containment Unit, which you’ll break with out fixing any additional puzzles.

Containment Unit 3 – Uranium Mines

From the Uranium Mines signal, enter, then go down, and down once more on the subsequent display screen.

Next go over to the precise, then search for some wooden you possibly can break on the right-hand wall.

Go down into the Containment Unit.

Head over to the left and pull the lever in entrance of you to try the laser beams, then pull the panel off the power recharge field above you.

Now slither all the way in which over to the left-hand aspect of the room and deposit two biomass so you need to use your cloak and spider net talents.

Then return to and pull the lever. You can now cloak via the laser beams, pausing to spider net shot via the gaps within the wall to recharge your cloak as you go.

Once you attain the opposite aspect with out triggering the beams, you’ll be capable of declare the Containment Unit Tank.

Containment Unit 4 – Botanical Gardens

From the Botanical Gardens signal, enter, then head left to exit the room in the other way from the inexperienced exit signal.

Then head down within the subsequent room, earlier than taking place once more and left to get to the Containment Unit entrance. To get previous the locked barrier, go to the place the save level is and slither via the small hole subsequent to it.

You’ll then be capable of possess the wandering guard and open the gate.

To resolve the puzzle inside, you should stroll this identical guard across the room to have him open the gate. Possess him and climb down the ladders till he’s on the backside of the room, then have the monster squeeze via the door and pull the lever.

Possess the guard once more via the hole and stroll him to the subsequent gate, then have the monster pull the lever once more.

With the way in which clear, have the guard climb the ladder and pull the lever on the prime, leaving you clear to assert the tank.

Containment Unit 5 – Leviathan Reef Base

From the Leviathan Reef Base signal, go down and proper into the watery space – then up.

In the hall with the wavy inexperienced algae, go proper, then pull the steel plug on the precise out together with your giant monster’s offensive capacity.

Follow the trail to the precise to get into the Containment Chamber.

Swim over to the precise and use your keratosis to guard your self from the mine blast that you simply choose up alongside the way in which. Move rapidly otherwise you’ll be caught with a second bomb.

Once you’re previous, maintain hugging that proper wall and go up, pulling the lever via the a technique pipe.

Exit that space via the opposite pipe and head left, then as much as keep away from the mine. Recharge your power on the field above you, then return to the lever you pulled earlier than to clear a path to recharge to get previous the second mine.

Keratosis previous the second mine, then return to {the electrical} field above to get your power again.

You now have a transparent run and sufficient power to get previous the third mine to get to the Containment Unit tank.

Containment Unit 6 – Relith Science Headquarters

From the Relith Science HQ exit signal, look to your left, take away the grate and undergo the one-way pipe into the skinny tube of water beneath you.

Follow the pipe all the way in which to the precise and also you’ll discover the Containment Unit entrance blocked by a steel plug. Use your huge boi pull to yank out the plug.

Before you enter, deposit two levels of your biomass within the pool subsequent to the door.

Inside, squeeze via the door in entrance of you, then pull the lever to disengage the door beneath. Use your cloak capacity to get previous the laser, then pull the lever in your left.

To get to the tank, rip out the railing in your left and undergo the one-way tube on the left to get again out to the place you deposited your biomass earlier.

Get one stage again, then return into the Containment Unit. Deposit the biomass into the uncovered pool beneath you. Cloak again via the laser, then pull the lever on the left to drop the biomass cocoon into the pool you possibly can attain.

Eat it, then use your offensive capacity to crush the wood barrier in entrance of the tank.

Containment Unit 7 – Nuclear Power Plant

From the Nuclear Power Plant Sign, go proper, then down and to the left.

Then go left and down till you see a nook with three illuminated doorways in your proper. Go proper right here.

Pull the lever above you to clear a path, then hug the wall above you and exit the room on the precise.

This lands you in a room with a pool and a steel plug beneath you. Yank out the plug and undergo the pipe to search out the Containment Unit in your proper.

Watch out for the mine proper by the door that you should use Keratosis to get previous.

Go down into the Containment Unit, rip off the panel to your left with the large offensive energy, then return to the pool above and deposit two biomass.

To resolve the puzzle, squeeze into the door by the doorway, then pull the lever. Cloak previous the laser, then use psychokinesis to take over the mind of the wandering guard.

Walk him underneath the mine within the hallway to explode the gate blocking the Containment Unit tank, then slither beneath the hallway to assert your prize.

Containment Unit 8 – Armoured Warfare Facility

From the Armoured Warfare Facility signal, you should go up and seize a mine from the display screen above, earlier than bringing it all the way down to blow up the gate on the precise.

Once you’ve executed that, the Containment Unit is thru a door there.

Since you solved a puzzle to get to the unit, there isn’t one other inside.

Containment Unit 9 – Bunker

From the Bunker signal, go left to the hub space to deposit biomass till you need to use your cloak capacity. Then return to the place you entered, go proper, and cloak previous the laser beam.

Go down the primary elevator, then maneuver across the subsequent elevator shaft.

Now go previous the nuclear generator and exit the display screen down on the precise.

Maneuver to get via the water-filled trench on the backside of this display screen, then go proper, up, then proper once more.

Squeeze via the door beneath you, and also you’re within the final Containment Unit!

Carrion: All Containment Unit powers

With all the Containment Units damaged, it’s best to have entry to the next further powers:

  • Echolocation: Locate edible corpses together with your pulse cry (Shift on PC)
  • Polycheiria: Grow one other prehensile tentacle
  • Electrosis: Increase most power degree
  • Pyrophilia: Increase resistance to fireside (takes longer to be set on fireplace)
  • More Pyrophilia: Further enhance fireplace resistance
  • More Electrosis: Further enhance most power degree
  • Even extra Electrosis: Further enhance most power degree
  • Yet extra Electrosis: A closing enhance to your most power degree
  • More Polycheiria: Grow one other tentacle

For extra assist with Carrion, we have a FAQ page answering some of the more common questions we’ve seen about depositing biomass, getting through lasers, and electrical panels.


 

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