Early reviews on OpenCritic place the game at an average score of 81% from 43 critiques. That’s a solid showing, though it falls short of the praise received by previous entries. Many are surprised the fourth installment didn’t replicate earlier successes, even as critics still highlight its merits.
Critics commend the atmosphere, worldbuilding, and Retro Studios’ ability to generate tension and a genuine sense of exploring unknown worlds. They point to thoughtful level architecture, well-designed puzzles, and a balance between the series’ classic traits and new mechanics. The visual presentation is praised for its artistic direction rather than technical breakthroughs. Combat interactions, rhythm, and the signature “Retro Studios” flourishes also draw positive attention.
Noted downsides include certain simplifications, occasional dips in momentum, and repetitive set-pieces. The plot doesn’t always dazzle, and some players find the structure too conservative.
Metroid Prime 4 isn’t an unquestioned smash hit, but it delivers an atmospheric, carefully crafted adventure likely to satisfy both longtime fans and those who enjoy traditional exploration-focused games.

