Intel chose not to settle for incremental tweaks — its new frame-generation technology launches with native multi-frame generation support.
At the Intel Tech Tour 2025 conference the company introduced XeSS 3 — a refreshed version of its AI-driven upscaling technology. Debuting alongside it is XeSS‑MFG (Multi-Frame Generation), which can synthesize several intermediate frames at once to deliver smoother motion and a higher perceived frame rate.
Intel’s solution closely mirrors the separation of upscaling and frame synthesis used by NVIDIA’s DLSS. Until now Intel hadn’t offered its own frame-generation capability, yet it has jumped straight to a multi-frame approach. That move could give Intel an advantage over AMD, which currently relies on single-frame interpolation and still lags behind NVIDIA in this space.
Intel also confirmed it will add manual frame-generation controls to its graphics software. Users will be able to let applications manage generation automatically or set the multiplier themselves — 2×, 3×, or 4×.
Many specifics about XeSS 3 remain undisclosed, including the release date and additional features. The technology is expected to arrive alongside Intel’s Panther Lake processors, which are slated to be the first to include integrated graphics based on the Xe3 architecture.
Source: iXBT.games
