Valve will let followers promote 3D-printed merch for Dota 2, CS: GO, Portal, Half-Life, and Team Fortress 2

If you thought Valve turning sport submissions over to followers was a giant deal, buckle up.

Thanks to a partnership with Shapeways, Valve has created a program which lets followers create, distribute, and even promote 3D printed replicas of its licensed merchandise.

The association is feasible due to a licensing settlement between Valve and Shapeways. According to the tremendous print, anybody can develop Valve-owned merchandise, print them off, and gather income from gross sales. This covers merchandise for Valve video games, in addition to equipment for Steam Controllers or the Steam Link. Shapeways will deduct a 10% royalty on sport merchandise, whereas sport merchandise received’t take any lower from income.

Shapeways has already begun producing tutorials for turning your fan art into 3D models, and offered some examples for inspiration – particularly, a Dota 2 miniature and a Portal Companion Cube necklace. The greatest designs will probably be featured on a Shapeways/Valve hub and promoted on social media and Shapeways journal.

Dota 2

Valve could not have launched its personal sport since 2013, however there’s nonetheless an enormous quantity of content material in its again catalogue. Given how huge the Valve fan artwork neighborhood already is, you’ll be able to sure count on many creators will probably be eyeing this license settlement to create artwork for a revenue.

Still, at this level I’m fairly certain Valve will ultimately flip Half-Life three’s growth over to the followers.

 
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