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Is Silent Hill Too Difficult? Konami Adds a Casual Mode

Games

Konami has responded to player feedback with a substantial update for Silent Hill f, adding a new Casual difficulty setting. This mode is aimed at players who find the combat mechanics or pacing challenging. Casual can be chosen when starting a new game or in New Game+, and players who have played on Story difficulty...

The Steam Deck 2 Should Be Revolutionary, Not Just a Simple Upgrade

Games

At Valve’s hardware reveal many had expected an announcement for a Steam Deck 2, but no successor handhelds were shown. Engineer Pierre-Loup Griffais explained that Valve is pursuing not just higher performance, but a meaningful evolution — and they refuse to compromise on battery life. “We’re not interested in a 20, 30 or 50 percent...

Nihon Falcom Posts Record Profit in 2025 and Prepares Global Projects

Games

Japanese developer Nihon Falcom reported full-year 2025 results showing increases across all key metrics. The studio, best known for the Kiseki (Trails) and Ys franchises, attributed the gains to consistent sales in Japan and overseas, several major releases, and expansion into new markets. For fiscal 2025, revenue climbed 3.5% to ¥2,612 million (~$17.8 million), operating...

Sony Inspired FromSoftware to Make Games, Says Former Executive

Games

Former PlayStation chief Shuhei Yoshida revealed that Sony was the catalyst that inspired FromSoftware to become a game studio. The company originally produced business software, but witnessing the rise of CD‑ROM technology in the industry convinced them they could develop games as well. On the My Perfect Console podcast, Yoshida said Sony’s support for CD‑ROM...

Infold Games Says Nintendo Audience Is Ideal for Infinity Nikki

Games

Chinese studio Infold Games — known for Infinity Nikki and Love and Deepspace — says Nintendo’s consoles are especially appealing and that their player base would likely welcome the studio’s titles. “Nintendo platforms are definitely interesting and strategically attractive,” the Infinity Nikki team said in an interview about demand for non-violent AAA games. “The hardware...

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