DAICE will leave demo status and launch on Steam on July 16, 2026. The game is a sci-fi roguelite strategy project from Aeterna Ludi, the team behind None Shall Intrude and Few Nights More.
The developers describe DAICE as a mix of turn-based dice combat and inventory management. Players control a growing AI Core, buy and pilot spaceships, then load dice into weapons and ship systems to build combat combinations.
Dice, ships and tactical choices
Each run is built around dice rolls that feed different parts of the ship. Dice can be used to attack, defend against incoming missiles, generate fuel for movement, overcharge weapons and unlock AI Core powers.
The inventory layer decides how those dice are routed. Weapons and systems compete for space, so the player is constantly choosing which ship parts matter most for the next mission. That structure gives DAICE a tactical rhythm close to deckbuilding roguelites, but the board is a spaceship loadout rather than a hand of cards.
Demo is available before launch
A playable demo is already available on Steam. The full version is scheduled for July 16, 2026, with review keys for press and content creators planned closer to release.
DAICE is aimed at players who like small mechanical decisions adding up over a run: where to place a die, when to spend fuel, whether to defend now or hold resources for a stronger weapon turn. The full release should show how far that loop can stretch across missions and ship builds.



