The first large replace to Teamfight Tactics was launched nearly per week in the past and it does introduce some relatively drastic adjustments: A brand new champion, the introduction of ranked mode, UI updates, and the overhaul of how assault velocity merchandise buffs work. We’ve even seen a few hotfixes in-between patches, so there’s rather a lot to cowl. Below are the total patch notes full with navigation hyperlinks.
Teamfight Tactics patch 9.14 information
Our Teamfight Tactics patch information will go over the newest updates as of the present patch (patch 9.14). This consists of the brand new champion, new options, stability adjustments, and bug fixes.
- TFT Patch 9.14 update
- Twisted Fate
- TFT 19/07/2019 Mid-Patch update – Locket
- TFT 17/07/2019 Imperial update & Health Bugfix
- TFT Patch 9.14 system changes
- TFT Patch 9.14 trait changes
- TFT Patch 9.14 champion changes
- TFT Patch 9.14 item changes
- TFT Patch 9.14 bugfixes
Teamfight Tactics patch 9.14 replace
Riot Games have put out patch notes particularly for Teamfight Tactics, which incorporates the brand new champion and the introduction of Ranked play, amongst a whole lot of smaller adjustments that drastically change the game. Most notably, the primary new options you’ll discover immediately are Ranked mode and the introduction of Twisted Fate.
Twisted Fate
On 1st July, a teaser from Twitter person “Wittrock” confirmed a part of a picture that was rapidly deciphered and confirmed by Richard Henkel – the product lead for Teamfight Tactics. In it, he calls the character by his initials, “Tf”, referring to Twisted Fate.
Those aware of him in League of Legends know he’s a ranged fighter that makes use of cube to randomly acquire gold for each enemy he kills, whereas on the similar time utilizing playing cards to carry out abilities. True to kind, his playing cards are a large a part of his ability in TFT and under is strictly what his ability does:
- Pick a Card – Twisted Fate throws a card that both stuns, offers injury round his goal, or restores mana to himself and close by allies.
- Damage – 100/150/200
- Stun length – 2/3/Four seconds
- Mana restore – 20/35/50
Twisted Fate is a Pirate Sorcerer, so will mix in properly with any Pirates and Sorcerers, and his means to often restore mana to different champions in your group makes him a useful if a considerably random possibility. You’ll wish to get him utilizing his means usually, so any gadgets that have an effect on mana technology are respectable for this process. Have a take a look at our TFT items information for a cheat sheet and all of the merchandise descriptions.
TFT 19/07/2019 Mid-Patch replace – Locket
It appears that each the additions to the Locket of Iron Solari have been simply too highly effective. As such, Riot has put the quantity of defend gained from this merchandise again right down to the extent they have been at pre-patch.
- Shield Amount: 300 ⇒ 200
TFT 17/07/2019 Imperial replace & Health Bugfix
- Items not profit from the Imperial trait bonus
- Fixed a bug that was inflicting well being gadgets to present an excessive amount of well being to all 2 star models
- Fixed a bug that prompted 2 and three star shapeshifters to obtain an excessive amount of well being on transformation from all sources
TFT Patch 9.14 system adjustments
- Added Ranked mode.
- Changed the assault velocity ratios in order that assault velocity bonuses at the moment are primarily based on a proportion of the champion’s base assault velocity, relatively than a hard and fast quantity.
- Altered assault velocity gadgets and champions to mirror the above change.
- In the occasion that you don’t get an merchandise throughout a PvE spherical, one of many minions, monsters, or epic monsters will now drop gold as a substitute.
- Dragon and Elder Dragon not profit from the Dragon Trait bonuses. All sorcery comps rejoice.
- The ranked premade occasion measurement is now restricted to a few gamers in any respect ranks. Down from 5 under plat.
- XP wanted to get from stage Eight to stage 9: 70 ⇒ 64
- Abilities that concentrate on low well being champions now decide “lowest health” by HP proportion as a substitute of complete HP
- When you reroll your store after levelling up from spherical XP, the store is rolled at your new stage as a substitute of your previous stage
- Added “Streak” indicator subsequent to gold complete. It shows your present streak (win or loss) and the rewards for sustaining streaks of various lengths
- Added a fight recap so you’ll be able to see how a lot injury every champion offers every spherical.
- Added champion stats (assault injury, armor, magic resist and so on) on their pop up examine panel while you proper click on
TFT Patch 9.14 trait adjustments
- Demon
- Mana burn probability: 40/60/80% ⇒ 25/50/85%
- Elementalist
- Golem well being: 3000 ⇒ 2500
- Golem Attack injury: 200 ⇒ 100
- Guardian
- Armor buff: Stacks as much as 2 occasions ⇒ Stacks any variety of occasions
- Gunslinger
- Improved visualization of Gunslinger AoE assaults
- Fixed some bugs the place Gunslinger additional assaults may fail to fireplace at excessive assault speeds
- Extra Units Hit: 1/all ⇒ half of
- Pirate
- Average gold per chest: 2 ⇒ 1.6
- Shapeshifter
- Bugfix: Shapeshifters will now acquire the correct quantity of well being once they rework, beforehand they’d fail to take into consideration the well being they gained from their star stage.
- Transform well being acquire: 100% ⇒ 60%
- Wild
- Attack velocity per stack: 7% ⇒ 8%
You can discover out extra concerning the particular person champion traits in our TFT champions information.
TFT Patch 9.14 champion adjustments
Below are all of the champion adjustments on a person stage. We’ve up to date our TFT tier list information accordingly, together with the brand new value for Elise and the total checklist of stats which at the moment are accessible to us.
Tier 1 champions
- Darius
- No longer casts his means at occasions when no enemies could be in vary at begin of forged
- Elise
- Cost: 2 ⇒ 1
- Spiderlings now profit from the Demon Origin impact
- Mana value: 75 ⇒ 100
- Number of spiderlings: 2/3/4 ⇒ half of/4
- Health: 500 ⇒ 450
- Armor: 25 ⇒ 20
- Fiora
- Attack velocity 0.7 ⇒ 1.0
- Damage: 100-250 ⇒ 100-400
- Graves
- Health: 500 ⇒ 450
- Vayne
- Attack Speed: 0.6 ⇒ 0.65
- Warwick
- Ability now applies on-hit results
Tier 2 champions
- Ahri
- Fixed a bug the place Ahri’s means wouldn’t deal injury whereas she was useless
- Now retargets her means if the goal dies throughout the forged time
- Ability concentrating on: Random enemy ⇒ Current assault goal
- Blitzcrank
- Fixed a bug the place Blitz may hook a unit off the board if he died whereas casting
- Nearby allies at the moment are extra prone to goal the unit Blitzcrank pulls
- Braum
- Fixed Braum’s tooltip to correctly mirror that his defend reduces a proportion of all incoming injury
- Damage discount: 60-90% ⇒ 70-90%
- Mana value: 75 ⇒ 50
- Ability concentrating on: nearest enemy ⇒ furthest enemy
- Lucian
- Relentless Pursuit second shot injury: 65/150/235 ⇒ 150/250/350
- Pyke
- Mana value: 100 ⇒ 125
- Starting mana: 50 ⇒ 75
- Rek’Sai
- Burrow length: 1.5 ⇒ 1
- Knockup length: 1.25 ⇒ 1.75
- Damage: 150-250 ⇒ 150-350
- Shen
- Starting mana: 50 ⇒ 100
Tier Three champions
- Aatrox
- Mana value: 100 ⇒ 75
- Damage: 350-850 ⇒ 400-1000
- Evelynn
- Health: 550 ⇒ 600
- Execute threshold: 50% HP ⇒ 65% HP
- Execute injury multiplier: 300/400/500% ⇒ 300/500/700%
- Eve’s means now roots targets throughout the forged time (0.35s) to stop them from transferring out of the realm of impact.
- Gangplank
- Ability now applies on-hit results
- Fixed various bugs with animations and barrel chains
- Attack velocity: 0.6 ⇒ 0.65
- Health: 650 ⇒ 700
- Katarina
- Fixed a bug the place her means wasn’t correctly stopping enemy therapeutic
- Kennen
- Damage: 300-660 ⇒ 400-900
- Attack injury: 60 ⇒ 70
- Morgana
- No longer casts her means at occasions when no enemies could be in vary at begin of forged
- Damage: 250-450 ⇒ 300-450
- Poppy
- Armor: 30 ⇒ 40
- Stun length: 1.5/2.5/3.5 ⇒ 2/3/4
- Number of targets hit: 1 ⇒ half of/3
- Rengar
- Savagery’s assault velocity buff is now multiplicative (it will increase Rengar’s assault velocity ratio)
- Shyvana
- Attack velocity: 0.65 ⇒ 0.7
- Health: 550 ⇒ 650
- Bonus assault injury whereas dragon: 60-160 ⇒ 100-200
- Veigar
- Damage to decrease star champions: 9999 ⇒ 19999
- Mana value: 85 ⇒ 75
- Volibear
- Health: 650 ⇒ 700
- Attack velocity: 0.55 ⇒ 0.65
- Mana value: 100 ⇒ 75
- Lightning assault injury ratio: 60-100% ⇒ 80-100%
Tier Four champions
- Akali
- Fixed various bugs that might generally trigger her means to not deal injury
- No longer casts her means at occasions when no enemies could be in vary at begin of forged
- Brand
- Mana value: 100 ⇒ 125
- Cho’Gath
- Health: 1100 ⇒ 1000
- Knockup length: 2/2.25/2.5 ⇒ 1.5/2/2.5
- Draven
- Attack velocity: 0.85 ⇒ 0.75
- Gnar
- Health: 850 ⇒ 750
- Armor: 35 ⇒ 30
- Leona
- Mana value: 150 ⇒ 100
- Sejuani
- Stun length: 3/4/5 ⇒ 2/3.5/5
Tier 5 champions
- Anivia
- Ability not cancels when Anivia dies
- Miss Fortune
- Ability concentrating on: random enemy ⇒ present assault goal
- Now retargets her means if the goal dies throughout the windup
- Fixed a bug the place Miss Fortune would generally transfer and alter her ult’s trajectory whereas channeling
- Mana value: 75 ⇒ 100
- Yasuo
- Ability now applies on-hit results
- Knockup length: 1.25 ⇒ 1.5
- Damage: 150/250/350 ⇒ 150/350/550
TFT Patch 9.14 merchandise adjustments
Items have seen a giant change on the subject of assault velocity and the way the Spatula works when mixed with different gadgets. For the total checklist and a cheat sheet of learn how to make all of the gadgets, head on over to our TFT items information.
- Items not profit from Ability Power
- Spatula now doubles the stat energy of its sister part. For instance: Youmuu’s Ghostblade grants 40 Attack Damage
- Cursed Blade
- Can now scale back targets to Zero stars.
- Fixed a bug the place Cursed Blade would reset an enemy champion’s stage if it triggered a second time.
- Frozen Heart – Effect now applies extra constantly to any unit close to the wearer
- Guardian Angel
- Revive delay: Four sec ⇒ 2 sec
- Health restored: 500 ⇒ 1000
- Bugfix: Guardian Angel now correctly clears Grievous Wounds
- Guinsoo’s Rageblade – Attack Speed per stack: 3% ⇒ 4%
- Hextech Gunblade
- Fixed a bug the place spell vamp was generally not correctly granted
- No longer advantages from merchandise results ( you Shyvana with Thornmail)
- Ionic Spark
- Now offers true injury as a substitute of magic injury
- Fixed a bug the place Ionic Spark was making use of 75 injury as a substitute of 200
- Locket of the Iron Solari
- Now shields the wearer and the champions two areas to the left and proper of the wearer in the beginning of the spherical
- Shield worth: 200 ⇒ 300
- Luden’s Echo
- Fixed a bug the place targets weren’t taking the correct quantity of injury
- Fixed a bug the place Luden’s would proc on fundamental assault hits however not on means hits
- Primary goal injury: 100 ⇒ 200
- AoE Damage: 0 + 1.Zero AP ⇒ 200
- Morellonomicon – Max HP injury per second: 2.5% ⇒ 3%
- Rapidfire Cannon – Now updates in response to vary adjustments (RIP RFC Nidalee)
- Recurve Bow – Attack Speed: 15% ⇒ 20%
- Redemption
- Now triggers at 25% well being
- No longer damages enemies
- Runaan’s Hurricane
- Bolts: 2 ⇒ 1
- Bolt Damage: 50% ⇒ 25%
- Now applies on-hit results
- Seraph’s Embrace – Fixed a bug the place Seraph’s impact wouldn’t stack
- Statikk Shiv
- Now at all times hits Three further targets, relatively than all champions in a frontal cone
- Now solely prompts a most of 1 time per launch assault
- Thornmail
- Reflect injury: 35% of bodily injury taken ⇒ 100% of bodily injury mitigated
- Damage sort: Magic injury ⇒ True injury
- Warmog’s – Regen: 3% max HP ⇒ 6% lacking HP
- Zeke’s Herald
- Now solely grants assault velocity to champions two areas to the left and proper of the wearer
- Attack Speed Aura: 10% ⇒ 15%
TFT Patch 9.14 bugfixes
- Updated missile VFX on Enchanted Crystal Arrow
- Enchanted Crystal Arrow now performs sounds
- Fixed a bug the place champions levelling upon combining from a shared draft choice generally duplicated the champion
- Reconnecting to a TFT game will not stop finish of game stats from being displayed
- Fixed various bugs that might trigger melee champions to AFK and cease transferring
- A billion different bugfixes listed within the sections above