SOMA eye-tracking does scary issues relying on the place you’re wanting, no thanks, no sir

Ah ha ha ha! Absolutely not.

Despite hailing from the crew that introduced us Amnesia: The Dark Descent, Fricitional’s SOMA shouldn’t be actually a strict horror sport in the identical custom. Nevertheless it’s greater than able to scaring the pants off you with its oppressive ambiance, which is why this newest replace is totally pointless and can in all probability lead to deaths.

As you’ll see within the video above, Frictional has added assist for Tobii’s eye monitoring tech, which comes constructed into many a gaming laptop computer and monitor lately, to SOMA. Eye-tracking is an admirable option to enhance immersion, and SOMA places it to work in a wide range of intelligent methods. Directing your flashlight beam, tremendous. Panning your view in response to your shifting gaze, tremendous.

Shit rolling across the place in the event you look away? Absolutely not tremendous. Why, Thomas Grip? Do you really need me personally to die? There are simpler methods to go about it.

The solely factor that retains me even near calm in Frictional Games is the loss of life grip I carry on the management pad or mouse and keyboard, rigorously remaining utterly aware that it’s my hand actions are what’s going to set off scary issues taking place in video games. Taking tiny steps and obvious at each single object earlier than continuing additional is my survival mechanic.

But now this tactic has been taken from me; even the unconscious shifting of my eyes could lead to one thing horrible taking place. This is an unspeakable torture and may in all probability be banned. I actually should get a Tobii monitor although. Maybe a brand new cardiac system additionally.

 
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