Prey received’t be tough at guts on PC at launch – hopefully.
Since the PC version of Dishonored 2 was savagely criticised, you possibly can perceive why some PC avid gamers might need considerations about Prey. The excellent news is artistic director Raphael Colantonio is decided to keep away from a repeat efficiency.
“We’ve had a rough launch on the PC with Dishonored 2. In development, you never exactly know what you’re going to see, especially on the PC with so many configurations and stuff,” he informed GameInformer, as transcribed by DSO Gaming.
“Unfortunately it is what it is – it shipped, then it got patched and now it runs really well. Of course, we are paying double attention to make sure that this time the PC version is really flawless when we ship.”
Colantonio mentioned Prey will profit from “a bit more” Q&A time, however is a safer guess as a result of it makes use of a longtime engine.
“In the case of Dishonored 2 we created a new engine really, even though it’s based on idTech most of it has been redone,” he mentioned.
“The risk is not the same. In the case of Prey we’re using CryEngine and it’s an engine that’s already shipped stuff before. So it’s not the same configuration.”
Nevertheless, Colantonio mentioned Arkane is “aware” of Dishonored 2’s PC points and can “be paying more attention for sure” to Prey’s PC port.
Prey releases sometime this year for PC, PS4 and Xbox One.
It’s a reimagining moderately than a direct sequel to Human Head’s Prey, and has gamers exploring an area station stuffed with nasty-looking aliens.