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Lenny Kravitz Says Fan Pulled Out His Dreadlocks During Brisbane Concert

Music

Lenny Kravitz Says Fan Pulled Out Four Dreadlocks During Brisbane Show Published Nov. 21, 2025 Lenny Kravitz performing at Roots Picnic 2025, The Mann at Fairmount Park, June 1, 2025. Taylor Hill/Getty Images for Live Nation Urban Lenny Kravitz revealed that a highly enthusiastic fan accidentally pulled four of his dreadlocks from the back of...

Team Cherry Comments on Future Hollow Knight Installments After Silksong

Games

Team Cherry hasn’t ruled out another Hollow Knight entry after Silksong, but said any new project wouldn’t be a direct sequel. Ari Gibson and William Pellen made the remarks in an interview. Silksong launched on September 4, 2025, and became a hit almost immediately. The game attracted more than 5 million players in under a...

Hello Kitty Island Adventure Sales Surpass One Million Copies

Games

The whimsical and highly addictive world of Sanrio has reached a significant milestone as Hello Kitty Island Adventure has officially sold over one million copies since its highly anticipated launch on modern consoles. This remarkable achievement highlights the enduring popularity of the iconic character and the deep connection that audiences of all ages have formed...

Release Date Announced for Shooter Ferocious, Where Players Can Control Dinosaurs

Games

The dinosaurs’ abilities will prove useful to the protagonist when tackling certain challenges. The team at Ferocious has released a new trailer highlighting one of the game’s mechanics. This installment focuses on the device known as the “UKD”. Players won’t just battle dinosaurs — they’ll be able to employ them to surmount obstacles and to...

ARC Raiders Became a Hit, but the Art Director’s Child Wasn’t Initially Impressed by the Game’s Concept

Games

At an early stage the project didn’t appear promising. Today the extraction shooter ARC Raiders enjoys considerable popularity, but during development many doubted the project. Embark Studios recently released a documentary in which the game’s art director shared a story about his child’s reaction to the concept. Robert Sammelin recalls: We wanted to build something...

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