Ubisoft desires to take a much less scripted strategy to its video games, and the following Assassin’s Creed will take full benefit of the corporate’s new philosophy.
Speaking with French newspaper Le Monde, and translated by GI.biz, Ubisoft CCO Serge Hascoet stated narrative in video games must be extra of an “anecdote factory,” or a minor a part of the sport, as an alternative of forcing gamers to comply with a story path.
Instead, Ubisoft desires to provide gamers freedom to proceed the trail of the story, or enterprise off into different areas of the sport earlier than deciding when or if to return. Without narrative restrictions, this permits the participant to work together extra with the sport’s world as is the case with Far Cry Primal and the lately launched Watch Dogs 2.
Both video games present the participant with a world which appears to be extra alive than scripted, and the primary title to take full benefit of the studio’s new strategy to video games would be the subsequent entry within the Assassin’s Creed franchise.
According to Hascoet, the Assassin’s Creed improvement workforce has “created a system” which has “meaning” to the participant when performing sure actions, and stated actions may even have an effect on the sport long-term as they “change the world.”
“[Assassin’s Creed] remained a narrative game, because we wanted to meet the Borgias, the Medicis, Leonardo da Vinci, etc. All this is great. But now our business is to meet characters without it being imposed by the game,” stated Hascoet.
In September, Ubisoft CEO Yves Guillemot urged subsequent Assassin’s Creed might not be launched till someday in 2018.
Hascoet talked about 2017 within the interview with Le Monde, however Guillemot stated beforehand a brand new entry within the collection would “be back when it’s ready,” as the corporate desires to take extra time with the IP and “bring back a greater experience.”