Bit late with this! Sorry. Ladder hatches are in. As well as adding floor frames, this now makes the game 666% more sinister. We’ve tweaked Proc Gen a little, and there’s more info on the upcoming XP and levelling system. Servers have also been wiped. Read all about it at the official site.[playrust.com]
- Added sounds for all the new building parts
- Fixed cupboard gib errors
- Item icons + data now build to the right folder
- Removed cui.test
- Network backend optimizations
- New floor frames (grill and hatch)
- Fixed water rendering error when screen size is reported as zero
- Fixed warehouse floor decal
- Reduced video memory overhead by 144 MB
- All collectables now use the load balanced LOD system
- Updated some remaining physics calls to the new Unity physics API
- Removed a worst-case second raycast in the game trace code
- Fixed foundation stair placement being blocked next to triangle foundations
- Fixed triangle foundation placement being blocked beneath floors
- Added building stability serialization (faster server restarts and stability refreshes)
- Fixed potential signage NRE when server database was deleted
- Tweaked distribution of rocks and bushes