Changelog:
[ Inventory ]
- Introducing Storage Units which allow users to store up to 1,000 items which would otherwise exceed inventory limit.
[ Maps ]
Inferno:
- Improved visibility from patio towards pit boost spot.
- Added fill lights in A site balcony hallway.
- Fixed a DM spawn in apartments that caused players to get stuck.
Overpass:
- Boosted ambient light on grate outside Monster, B site. (@SRK_xt)
- Removed graffiti from left side of CT side, B site.
- Boosted light in bank, A site.
- Changed background texture in bank, A site.
Nuke:
- Brightened up corner by far vent in A site.
[ UI ]
- Added a new setting to enable triple-monitor UI mode.
- Added a countdown till week 2 Operation missions become available.
- End of match scoreboard toggle button is now the same button binding that enables mouse in the scoreboard. (default: Mouse2)
[ Misc ]
- Fixed ’rounds won with no purchases’ accolade appearing in Flying Scoutsman.
- Fixed skin tone on one of the Elite Crew agents.
- Fixed a regression in Weapons Course.
- Fixed a re-zoom regression with sniper rifles. (@land1ncs)
- Updated radar for Vertigo.