Release Notes for 1/7/2016


– Visually upgraded all first-person arm, palms and glove fashions.


– Fixed a bug the place shopper might generally get caught in Killer Replay with a black display screen.
– Fixed a bug the place sufferer weapons might generally be invisible in Killer Replay.
– Player’s personal footstep sounds at the moment are accurately combined as third-person footsteps throughout Killer Replay.
– Voice communications at the moment are not light out earlier than and after Killer Replay.


– Reduced quantity falloff distance for USP-S.
– Removed excessive frequencies from Killer Replay tape sound.
– Adjusted falloff curve of ricochet and impression sounds.
– Minor combine tweaks.


– Added official game servers in India.


– Upgraded to newer model of libSDL.
– Improved game efficiency throughout the finish of match scoreboard.
– Sound choices now distinguish between headphones vs two-speakers choices.


– Added help for in-game broadcast of Regional Minor Championships.