S&Box

S&Box

S&Box news and updates. Patch notes, dev diaries, modding guides, best modes and maps, contests and community highlights.

Update July 26, 2022

S&Box

Introducing AnimGraph 2 This week, we officially pushed the initial build of AnimGraph 2 to a dedicated Steam branch. We invite our developer community to dive in, experiment with the new systems, and share your early impressions. To get started, simply switch to the animgraph2 branch in your Steam settings. Automatic GameObject Bounds You can...

Update July 26, 2015

S&Box

Interactive NPC Dialogue We’ve implemented a robust system for NPC dialogue that adds integrated subtitles and synchronized lip-syncing to your audio files. Think of it as a modernized, refined evolution of the classic Half-Life 2 approach. Watch Demo Enhanced Sound Processing You can now define import-time processing directly within a sound’s .meta file. These settings...

Update: July 26, 2008

S&Box

Addons Previously, publishing assets to the workshop was limited to custom components and code, leaving you unable to leverage the game’s native engine systems. This week, we introduced support for addons to target specific games. By setting the “Target/Parent Game” field in your Project Settings, you can now tap into core game functionality. We are...

Update 07.26.01

S&Box

Enhanced Gizmo Performance Previously, our gizmo rendering performance was substandard. In complex scenes, the overhead would snowball, resulting in a stutter-prone editor experience. This week, we implemented initial optimizations to streamline gizmo drawing, yielding significant results. For instance, the gizmo render time for the My Summer Cottage scene dropped from 55ms to 19ms. While this...

Update June 26, 2024

S&Box

Enhanced Discovery Features We’ve overhauled the menu homepage to help you find content more effectively. On the right, a new social feed displays your friends’ interactions with games, provided they aren’t marked as private on Steam. In the top-left spotlight, we’re curating a rotating selection of new and overlooked titles to give hidden gems the...

Update 04.26.22

S&Box

Sandbox: Contraption Weapons I introduced this functionality a few weeks ago, but it truly excels now with the integration of the Rocket Launcher and comprehensive support for the Physics Gun. This means your contraptions can now fire rockets… …or utilize tools like a tractor beam. Sandbox: Real-Time Screens You can now link cameras directly to...

Release

S&Box

Steam Launch After years of development, several false starts, and multiple engine iterations, we are finally live on Steam. store.steampowered.com s&box on Steam Our spiritual successor to Garry’s Mod, this is a game creation platform built on the Source 2 engine. Play, create, and share games, explore community creations, and experience endless sandbox fun with...

Post-Release

S&Box

Reflecting on Our Launch Our official release unfolded largely as anticipated, and it has successfully established a profitable foundation for this month. It has been incredibly rewarding to watch your streams and videos, and we are sincerely grateful for the constructive feedback pouring in; rest assured, we have already begun integrating many of your suggestions....

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