While Ubisoft is revisiting its legacy through a remake of the acclaimed Assassin’s Creed 4: Black Flag, the publisher is simultaneously charting an ambitious new course for the historical epic. This roadmap features a “darker, narrative-heavy” installment, a fresh venture into PvP, and the long-awaited revival of cooperative multiplayer, as detailed by franchise head of content Jean Guesdon.
Recently, Guesdon addressed the flurry of speculation surrounding the series, confirming his transition to creative director for Assassin’s Creed Codename Hexe, succeeding Clint Hocking. Initially unveiled during the 2022 Ubisoft Forward as a title designed to push gameplay boundaries, Hexe is being positioned as a departure from tradition. Guesdon characterized the project as a “unique, atmospheric, and story-driven experience” set during a transformative era in history.
“We are dedicating the necessary time to realize this ambitious vision, which necessitates a period of silence,” Guesdon remarked. “However, we appreciate the community’s passion and look forward to a full reveal when the moment is right.” Development of Codename Hexe is currently spearheaded by Ubisoft Montreal.
Guesdon also shed light on Codename Invictus, a dedicated PvP multiplayer project currently in the hands of seasoned developers from the For Honor team. He aimed to clarify the game’s identity following a wave of unconfirmed reports.
“There is significant intrigue regarding this project. While it represents a novel direction for the franchise’s multiplayer, it doesn’t quite match the current rumors,” Guesdon stated. He emphasized a community-centric development process, aiming to involve players early in the cycle. This approach aligns with Ubisoft’s broader strategy to diversify the types of experiences offered within the Assassin’s Creed ecosystem.
The rumors Guesdon alluded to include claims that Invictus might mirror the chaotic energy of Fall Guys or feature highly stylized, Fortnite-esque visuals—claims that the current leadership seems keen to distance themselves from.
Beyond Hexe and Invictus, the mobile-focused Assassin’s Creed Jade remains in active development, alongside the reintroduction of co-op mechanics. Guesdon also acknowledged the quiet cancellation of an early-stage project, noting that the technical lessons learned from that endeavor are already informing the studio’s future output.
The next major milestone for the community arrives on March 20. Ubisoft will host a Twitch update starting at 10 a.m. PDT / 1 p.m. EDT, with the presentation expected to focus heavily on the upcoming Assassin’s Creed Shadows.
Source: Polygon


