ARC Raiders Developers Learn from Others’ Mistakes: Marathon Test Was a Lesson
Embark Studios is gearing up to launch the shooter ARC Raiders. The team has been watching other genre entries closely—especially Bungie’s playtest. Design Director Virgil Watkins discussed what the studio learned from player reactions to Marathon and how those lessons shaped ARC Raiders’ development.
Watkins described the Marathon playtest as “an excellent A/B test” that offered a clear point of comparison between Embark’s choices and Bungie’s.
“As far as I know, none of us anticipated it happening. For us it served as a terrific A/B test, because they made some decisions we didn’t, and vice versa. That allowed us to compare how certain approaches manifested. It was enlightening to observe what players thought of those elements—what succeeded in their context, what didn’t, and what might have worked for us.”
Watkins also praised several facets of the game he’d seen, noting, for example, that the visual style is particularly expressive.
Source: iXBT.games
Konami Confident Silent Hill: Townfall Will Surpass Remake of Second Game
Blizzard Accidentally Confirms Diablo V for PC During Show
Games Workshop to Release Nehekhara Host Starter Set for Warhammer The Old World
The Five Best Charlie Brown Football Comic Strips in Peanuts History
Critics Call RX 9050 with 4GB VRAM a Scam Due to Poor 1080p Gaming Performance
Dwayne Johnson Movie Hercules Becomes a Streaming Hit on Netflix
Remedy Entertainment Registers Trademark for Familiar Alan Wake Title
Warhammer Age of Sigmar Announces Hazelit Strongholds Duardin Miniature Sets