
On Steam, Wilds still carries the prominent “Mostly Negative” tag for recent reviews, and its overall user rating sits at “Mixed” with roughly 48% positive feedback. Those visible metrics influence both player interest and the platform’s recommendation systems, and each month the game’s PC reputation appears to deteriorate further.
Capcom says it is pursuing CPU and GPU optimizations intended to stabilize Wilds this winter — roughly nine months after launch. There’s clearly a dedicated team working on fixes, but the on-the-ground reality for many players remains unsatisfactory.
By contrast, Rise began as a Nintendo Switch exclusive and transitioned to PC with far fewer issues, which is reflected in its stronger Steam reception.
I personally find Wilds’ core combat superior to Rise’s — a point we noted in our Monster Hunter Wilds review — but technical roadblocks are increasingly preventing players from fully enjoying those systems. Many buyers are choosing Rise instead, even though Wilds still shows higher concurrent activity on services like SteamDB. It’s easy to imagine how different Capcom’s sales chart would look if Wilds combined great design with a solid PC port.
If the winter optimizations fail to meaningfully improve performance, Wilds risks joining titles like Dragon’s Dogma 2 as games hindered by PC technical problems despite strong core design. That would complicate plans for a premium Master Rank expansion and would further erode PC players’ confidence in Capcom’s ports.
Monster Hunter lead producer agrees PC gaming is key for Japanese games: “There are more players than ever playing on PC, including in Japan.”
Source: gamesradar.com


