Fan Offered to Fix Total War: Warhammer 3 for Free, but Developers Refused for a Strange Reason
Some people are tired of watching systemic problems persist.
Recently, a well-known modder in the Total War: Warhammer 3 community said they offered the game’s developers free fixes, but their offer was refused.
According to Dead Baron, Creative Assembly explained that his solution would increase the “weight” of TW: Warhammer 3:
“The textures for factions carried over from older titles are oversaturated and look like garbage; in places they still have red speckles. YES, Creative Assembly — THEY’RE STILL THERE! I spent the last year manually cleaning up those textures and offered to give the corrected files to CA for free, explicitly saying I didn’t want any payment, but they responded ‘no, it will increase the game’s file size too much.’ I inspected and compared the textures on my side, rebuilt the data pack with my textures, and the size increase was hardly noticeable. My process for producing these fixed textures did not meaningfully increase their size.”
“They assumed I used AI to upscale the textures, which I did not. I did it BY HAND — blending diffuse and specular details in Photoshop and, in some cases, remaking material maps because they looked terrible.”
Fans theorize that the graphics work on Total War: Warhammer 3 may have been outsourced and that contractual limitations exist, such as a ban on integrating fan-made patches.
Source: iXBT.games
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