Western Gamers Prefer to Avoid Over-the-Shoulder Views, Resident Evil Requiem Creators Say
The developers observed which camera perspective players tended to choose in the game.
In Resident Evil Requiem, the team provides two camera options from the start: a first-person view and a third-person (over-the-shoulder) perspective.
At the Tokyo Game Show 2025, Capcom spotted a distinct pattern: Western players largely preferred the first-person view, while Japanese attendees more often opted for third-person.
In an interview with Denfaminicogamer, game director Koshi Nakanishi suggested this could be rooted in each region’s gaming history. Many Western players grew up on PC first-person shooters like DOOM, whereas console RPGs with third-person perspectives — for example Dragon Quest on the Famicom (NES) — were more formative in Japan.
Still, he noted that tastes are shifting: Japanese gamers are increasingly comfortable with first-person titles such as Minecraft and Apex Legends. He expressed interest in seeing a comprehensive analysis of these changing preferences.
Source: iXBT.games
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