Western Gamers Prefer to Avoid Over-the-Shoulder Views, Resident Evil Requiem Creators Say

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The developers observed which camera perspective players tended to choose in the game.

In Resident Evil Requiem, the team provides two camera options from the start: a first-person view and a third-person (over-the-shoulder) perspective.

At the Tokyo Game Show 2025, Capcom spotted a distinct pattern: Western players largely preferred the first-person view, while Japanese attendees more often opted for third-person.

In an interview with Denfaminicogamer, game director Koshi Nakanishi suggested this could be rooted in each region’s gaming history. Many Western players grew up on PC first-person shooters like DOOM, whereas console RPGs with third-person perspectives — for example Dragon Quest on the Famicom (NES) — were more formative in Japan.

Still, he noted that tastes are shifting: Japanese gamers are increasingly comfortable with first-person titles such as Minecraft and Apex Legends. He expressed interest in seeing a comprehensive analysis of these changing preferences.

 

Source: iXBT.games

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