Looks like there’s a drip someplace in Valve’s spigot. Source code for each Team Fortress 2 and Counter-Strike: Global Offensive has apparently been made public. The recordsdata seem like from years in the past, although that will not forestall current troublemakers from doing their factor. Some fan servers are frightened sufficient that they’ve gone offline till they’ll guarantee that these leaks received’t compromise the safety of gamers. So far it’s unclear the place the leak originated, although after all that hasn’t stopped anybody from guessing or pointing fingers.
Apparently these recordsdata first really leaked again in 2018 however have solely simply made it to most of the people. Routine Valve-follower and creator of the (unaffiliated) Valve News Network, Tyler McVicker, says that he was conscious of the leak in 2018 and warned Valve about it.
Some rumours have known as McVicker the supply of the leak, although he denies these claims and in a Twitter thread says he’ll present all data he has on the leak to Valve’s authorized staff. Other rumours level the finger at a former affiliate of McVicker’s lashing out. Regardless of the supply, the recordsdata are on the market.
With entry to the supply code, there’s a priority that wronguns might trigger mayhem for gamers. Some player-run servers are already shutting down to guard towards doable safety vulnerabilities. Redsun, for starters, have notified their Discord members that they’re briefly shutting down their servers after listening to reviews that somebody found “a remote code execution exploit that could be used to run malicious code on your client.” Oof.
“All of this is more of a precaution than an actual threat,” Redsun added in a Steam post. “Being able to actually see how the game’s internals works means you can spot bugs that could allow for exploitation that otherwise could never have been found. Expect a rise in cheats, but wait back for word from Valve for anything else.”
Creators.tf are doing the same with their servers, citing “uncertainty surrounding security of our infrastructure.” Both are cautioning gamers to not play on any TF2 or CS:GO servers till Valve make an official assertion, which looks as if a sound plan.
This isn’t Valve’s first time about this specific block. Half-Life 2’s source code was leaked earlier than it launched, inflicting quite a lot of embarrassment for Valve—and authorized expenses for the hacker behind it.
Without official phrase from Valve, we are able to’t say for certain the true scope for safety issues. We’ve reached out to Valve for remark and never but acquired a response.