In a shock transfer, PlayerUnknown’s Battlegrounds developer PUBG Corp. has briefly disabled buying and selling of all sport gadgets.
PUBG Corp. introduced the information in a Steam blog post, however unusually didn’t share it on Twitter or although different social channels.
Disabling merchandise buying and selling means gamers gained’t be capable of present or commerce weapon and character skins. The solely to purchase or promote gadgets at this stage goes by way of Steam’s Market, which nets PUBG Corp. a minimize from each sale.
But the most important motive behind this determination is to chop off third-party websites that depend on participant buying and selling to host markets for in-game gadgets the place gamers can promote and commerce their owned skins for real-world cash, not simply Steam Wallet funds.
This phenomenon is just not new, and each sport that provides uncommon, tradable skins the best way PUBG does, most notably Counter-Strike: Global Offensive, suffers from the identical downside.
Player buying and selling can also be how pores and skin playing websites are in a position to ship the gadgets they promise, that are usually dealt with by bots with accounts solely arrange for shifting skins between gamers.
PUBG Corp. referred to as this kind of buying and selling an “abuse of the system.”
“To prevent this, we’re temporarily turning off personal trades while we search for a better solution. Once we figure out a way to prevent abuse, the restriction will be lifted,” the developer added.
Until then, no extra making a gift of your duplicate skins, not that you simply had been doing that anyway.
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