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Rockstar and Take-Two: An Extensive Interview with Dan Houser – GTA, RDR, and Rockstar Games

Rockstar Games издавна хранит таинственный ореол загадочности, и каждая история от бывших сотрудников неизменно привлекает внимание. Особенно ценны воспоминания Дэна Хаузера — экс-вице-президента и ведущего сценариста Grand Theft Auto и Red Dead. Его недавняя активность в публичном пространстве породила массу разговоров: понятно, что она призвана рекламировать текущие проекты Absurd Ventures, в частности новый комикс, но...

Rockstar and Take-Two: In-Depth Interview with Dan Houser on GTA, RDR, and Rockstar Games

Мистическая завеса тайны неразрывно связана с философией Rockstar Games. Поэтому каждый рассказ бывших сотрудников об истории студии привлекает внимание — особенно когда речь идёт о бывшем вице-президенте и ведущем сценаристе серий Grand Theft Auto и Red Dead. Именно поэтому недавняя публичная активность Дэна Хаузера стала настоящим сюрпризом для фанатов. Разумеется, за этим стоит продвижение текущих...

Pet an Owlbear, Battle a Dragon: An Immersive D&D Quest

Movies

Photo: Dungeons & Dragons: The Immersive Quest Dungeons & Dragons has expanded far beyond tabletop sessions, evolving into a major entertainment franchise that now includes actual-play series, video games, and even theatrical productions. One of the newest ways to inhabit that universe is a walk-through adventure in Plano, Texas: Dungeons & Dragons: The Immersive Quest....

Toy Story at 30: How It Almost Didn’t Happen

Movies

Pixar When Toy Story premiered on November 22, 1995, it did more than launch a beloved franchise — it established computer-generated animation as the new mainstream. Made on an unthinkable $30 million budget and later grossing well over $400 million, the film’s success nearly didn’t happen. The project began as a concept for a holiday...

Passenger Satisfaction with Coaches

Passenger Satisfaction: Bringing People into Euro Truck Simulator 2 We’re no strangers to hauling freight, but coaches introduce a very different responsibility: transporting people. In the forthcoming Coaches module for Euro Truck Simulator 2, a new Passenger Satisfaction system will be central to the experience — rewarding considerate driving and penalizing rough handling. To explain...

Palworld Teams Up with Retro Shooter Ultrakill and Teases Update 1.0 — Developers Unveil “Home Sweet Home” Trailer

Games

Pocketpair is gearing up for a second Palworld crossover and reiterates the forthcoming release of version 1.0. Pocketpair has officially announced the launch date for Palworld’s second crossover — the “Home Sweet Home” update will go live on December 17, 2025, bringing elements from the celebrated retro shooter Ultrakill. The trailer released by the studio...

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