SE7EN

News

Don’t Ask “The Witcher” Author Andrzej Sapkowski About Witcher 4

Movies

Image: Orbit Andrzej Sapkowski, the author behind The Witcher saga, is as forthright in interviews as his protagonist Geralt is in conversation — unsentimental and impatient with pretense. Though CD Projekt RED’s Witcher games and Netflix’s adaptation brought Sapkowski’s Polish-language stories to a global audience, he generally remains reserved about those reinterpretations and about public...

Stellar Blade’s New Content Update Deepens the Game’s Lore

Games

Developers continue to refine and expand the game after its release. The team behind Stellar Blade has rolled out update 1.4.1 (PC) and detailed the new content. Now, “one ending follows another” — players will be able to explore three epilogues that shed light on EVE’s life and the people of Zion after a given...

Skyrim Transformed into Vampire: The Masquerade — New Dev Diary for Remake Mod Released

Games

Following legal pressure from Activision, the modding team reevaluated several of their choices. Prior to the celebrated Vampire: The Masquerade — Bloodlines, the franchise released another entry subtitled “Redemption.” That title has its own fanbase, and some enthusiasts attempted to create a remake built on The Elder Scrolls V: Skyrim. In 2024, the Galejro modders...

Source code for Nival’s “Blitzkrieg 2” published online after 20 years

Games

The RTS franchise still enjoys a dedicated following. In September, fans observed another anniversary of the strategy title “Blitzkrieg 2” (Blitzkrieg 2). Nival’s founder joined in the commemoration. Sergey Orlovsky made the game’s source code publicly available on GitHub. The released archive contains: Game data and assets Design documentation and art resources Source code and...

GTA 3 Saved Take-Two From Bankruptcy — Dan Houser Reveals the Truth

Games

Dan Houser said in an interview that Grand Theft Auto III turned out to be a true deus ex machina for publisher Take-Two Interactive. When asked whether the studio anticipated the game would become a blockbuster, he answered: “It was a turning point for both the team and the company. In August or September 2001...

Dan Houser Talks About Creating GTA 3’s Radio Stations

Games

Rockstar co‑founder Dan Houser said in an interview how the in‑game radio system for Grand Theft Auto III came to be. According to him, its development took two years. The first year was handled by a team in Scotland led by Leslie Benzies, who tackled the technical groundwork. “I believe GTA 3’s development cycle lasted...

SE7EN

Search games, news and articles…

Enter at least two characters

Enter at least two characters