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Stellar Blade Is “More Than Just a Successful Game” — Shuhei Yoshida on How He Landed a PlayStation Hit and Its Future Prospects

Games

Shift Up’s game may inspire other creators across South Korea. Shift Up’s much-discussed Stellar Blade drew widespread attention first on PlayStation and later on PC. The former president of SIE Worldwide Studios told Minimap how Stellar Blade came to PlayStation’s attention and how Sony ended up publishing the title. Shuhei Yoshida visited Shift Up a...

Critical Role Cast Reunites for a Cosmere Adventure

Movies

Image: Brotherwise Games Physical editions of Brotherwise Games’ tabletop role‑playing adaptation of Brandon Sanderson’s novels arrive on sale on Nov. 12. Players eager to see the game in action can watch an actual‑play of the Cosmere Roleplaying Game streamed on Sanderson’s YouTube channel on Nov. 14. Jasper Cartwright — known for running Dimension 20’s “Burrow’s...

EMPIRE’s Taeko Saito on Customizing Artist Support and Leveraging Growth in Asia’s Streaming Markets — Billboard Global Power Players Interview

Music

Taeko Saito on EMPIRE’s Strategy, Streaming Growth in Asia and the Future of Japan’s Music Market Interview by Naoko Takashima — translated from Billboard Japan Taeko Saito — Photo: Shota Tsutsuura Billboard’s Global Power Players list highlights executives shaping the global music business. This year’s roster includes Taeko Saito, Senior Vice President of Business Development...

Valve Supports Baldur’s Gate 3 Fans with SteamOS 3.7.17 Update

Games

SteamOS development continues to respond to a range of community requests. Valve continues to steadily evolve SteamOS (the system used on the Steam Deck and elsewhere). The team has recently rolled out update 3.7.17. It brings several changes, including one targeted fix related to Larian Studios’ game: a problem that sometimes prevented the performance overlay...

Ten Years Later, Todd Howard Admits Fallout 4’s Dialogue System Was a Failure

Games

Not every player embraced that new vision at the time. In 2025 the game marks its ten-year anniversary. Recently, Bethesda Game Studios head Todd Howard spoke with GQ and shared his thoughts on the game’s dialogue system. During development of Fallout 4 the team aimed to craft lively, compelling conversations, but the experiment ultimately missed...

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