One downside with mainstream science fiction is that all of it winds up trying roughly the identical. Drawing from the identical set of big-name influences, new sci-fi movies and games all put on their influences on their sleeves – Star Wars looms giant, naturally, as do Halo and Doom.
So it’s refreshing to see a developer seeking to one other evolutionary path for inspiration. Aquamarine, which can launch a Kickstarter marketing campaign October 2, attracts from previous, hand-drawn variations of sci-fi that had been extra widespread within the 1960s and ‘70s – the inks and watercolors and the pointillistic shading remind me a little bit of R. Crumb, or of the primary animated adaptation of the journal Heavy Metal.
Rather than needing some technological rationalization for what you’re seeing characters use on display screen, right here we’ve got one thing following Arthur C. Clarke’s third rule: “Any sufficiently advanced technology is indistinguishable from magic.”
Aquamarine is a turn-based game about exploring an aquatic alien world in a life-support bubble. You’ll have to seek out your manner by way of an ocean and improve your pod, all of the whereas working round a dynamic ecosystem rendered in a beautiful hand-drawn visible model.
Here’s the Kickstarter trailer:
The game is a collaboration between former music journalist Patric Fallon and his companion, photographer Tonje Thilesen. Fallon tells me he started engaged on the mission as a pastime, however it will definitely grew right into a full-time pursuit.
Again, their Kickstarter launches October 2, so preserve a watch out for this one. You can comply with their studio moebial on Twitter, or take a look at the official site for more information.
Also you’ll want to take a look at our record of wonderful upcoming PC games for extra on what to remain tuned for this 12 months.
Source