Final Fantasy XIV Blue Mage spells: all the job abilities you can learn

FFXIV Blue Mage spells guide

What are Blue Mage spells you can learn in Final Fantasy XIV? When it comes to the Blue Mage limited job added as part of patch 4.5, A Requiem for Heroes, unlocking new moves works a little differently. Rather than adding new skills to your arsenal by increasing your level, you get new Blue Mage spells by learning them from monsters by defeating them in battle and using each ability in the form of blue ranged DPS magic.

In this sense, the Blue Mage is designed for solo play. With a versatile and plentiful spellbook, it’s a job that’s less suited to party-based gameplay, and you can only play Blue Mage-exclusive content on your lonesome. Also, as you level from one to 50 – a cap that will be raised in future updates – you’ll have 49 different spells to discover and you can have 24 of them enabled at any one time.

First, however, you’ll need to know how to unlock Blue Mage in Final Fantasy XIV. Once you’ve attained the Soul of the Blue Mage Soul Crystal after completing the quest, ‘Out of the Blue’, you’ll be able to get cracking with your monster hunting adventure. Then, to unlock Blue Mage spells, you’ll need to find the right monster, at the right level, and in the right place. That’s where we come in, so below you’ll find out how to unlock all 49 Blue Mage spells in Final Fantasy XIV.

How to unlock Blue Mage spells

Unlike in your traditional FFXIV jobs, you learn new Blue Mage spells by defeating specific monsters in battle – although others will be given to you after you’ve unlocked a specific number of spells. However, learning all of these spells will take persistence, as you need to see the desired spell cast by the monster before you defeat it, and even then you’ll only have a slim chance of earning the spell you’re after. If you do, they’ll be recorded in the Blue Magic Spellbook under ‘Character’ in the main menu. So, if you like collect-a-thon, single-player experiences, this limited job could be for you.

We know the entire spellbook thanks to a leak from Redditor u/ZeroTheBardbarian, and where they can all be found thanks to diligent work from Aleu Lyehga and Atria Ba’anyu, so all credit to them. Without further ado, here’s where and how to unlock all Blue Mage spells in order of difficulty. Note: the levels indicated for each spell relate to the monster, not your job level – you can try to learn these spells in any order.

how to learn blue mage spells ffxiv

Here are all the Blue Mage spells by monster level and how to get them:

Water Cannon

Delivers water damage with a potency of 120.

  • Requirement: complete quest, ‘Out of the Blue’

Bomb Toss

Deals fire damage with a potency of 110 to all nearby enemies at a designated location.

  • Additional effects: Stun
  • Location: Middle La Noscea – 23,21
  • Monster: level 5 Goblin

Blood Drain

Deals unaspected damage with a potency of 20.

  • Additional effects: Restores MP
  • Location: Lower La Noscea – 27,16
  • Monster: level 7 Cave Bat

Ice Spikes

Counters enemies with ice damage every time you suffer physical damage.

  • Additional effects: 15 second duration, 50% when struck, your attacker afflicted with slow +20%
  • Location: Central Shroud – 27,24
  • Monster: level 9 Trickster Imp

Self-Destruct

Deals fire damage with a potency of 900 to all nearby enemies while incapacitating self.

  • Additional effects: potency increased to 1,200 when under the effect of Toad Oil
  • Location: Western Thanalan – 27,17
  • Monster: level 12 Glide Bomb

FFXIV blue mage spells self destruct

Off-Guard

Increases damage you deal target by 50%. Recast timer is reset if target is KO’d in battle before the effect expires.

  • Duration: 30 seconds
  • Location: Steps of Thal
  • Requirement: unlock 5 spells

Final Sting

Deals unaspected damage with a potency of 1,500 while incapacitating self.

  • Location: Middle La Noscea
  • Monster: level 13 Killer Wespe

Mind Blast

Deals unaspected damage with a potency of 100 to all nearby enemies.

  • Additional effects: Paralysis, 30 second duration
  • Location: The Tam-Tara Deepcroft – final boss
  • Monster: level 16 Galvanth

Acorn Bomb

Puts target and all nearby enemies to sleep. Cancels auto-attack upon execution.

  • Duration: 30 seconds
  • Location: North Shroud – 26,21
  • Monster: level 17 Treant Sapling

Bristle

Increases the potency of the next spell cast by 50%.

  • Location: East Shroud – 18,24
  • Monster: level 17 Treant Sapling

all blue mage spells ffxiv

Sticky Tongue

Draws target towards caster.

  • Additional effects: Stun, 4 second duration
  • Location: Western Thanalan – 14-6
  • Monster: level 24 Laughing Toad

White Wind

Restores own HP and the HP of all nearby party members by an amount equal to your current HP.

  • Location: Steps of Thal
  • Requirement: unlock 10 spells

Mighty Guard

Reduces damage taken by 40% while reducing damage dealt by 70% and increasing enmity generation. Effect ends upon reuse.

  • Location: Steps of Thal
  • Requirement: unlock 10 spells

Toad Oil

Increases evasion by 20%.

  • Duration: 180 seconds
  • Location: Western Thanalan – 14,6
  • Monster: level 24 Giggling Gigantoad

1000 Needles

Deals a fixed 1,000 damage which is shared by all enemies around you.

  • Location: Southern Thanalan – 15,15
  • Monster: level 26 Sabotender Bailaor

Level 5 Petrify

Petrifies all enemies in a cone before you. Chance of successful attack is low. Enemy level must be a multiple of 5. Has no effect on enemies whose level is higher than your own.

  • Duration: 20 seconds
  • Location: Haukke Manor – 2nd floor
  • Monster: level 27 Manor Sentry

Bad Breath

Blow noxious breath on all enemies in a cone before you, inflicting Slow +20%, Heavy +40%, Blind, and Paralysis.

  • Additional effects: Poison (10 potency, 15 second duration), damage -10% (15 second duration), Silence (one second duration)
  • Location: Central Shroud – 14,21
  • Monster: level 31 Stroper/Heliostroper

Faze

Stuns all enemies in a cone before you.

  • Duration: 6 seconds
  • Location: Eastern La Noscea – 26,32
  • Monster: level 32 Qiqirn

Flying Sardine

Deals unaspected damage with a potency of 10.

  • Additional effects: Silence, 1 second duration
  • Location: Eastern La Noscea – 30,34
  • Monster: level 32 Apkallu

The Ram’s Voice

Deals ice damage with a potency of 130 to all nearby enemies.

  • Additional effects: Deep Freeze, 12 second duration
  • Location: Cutter’s Cry final boss
  • Monster: level 38 Chimera

ffxiv blue mage spells guide dragon's voice

The Dragon’s Voice

Deals lightning damage with a potency of 110 to nearby enemies. Enemies within an 8-yalm radius will be unaffected.

  • Additional effects: 10% chance to inflict Paralysis (nine seconds), potency increased to 310 when enemy afflicted with Deep Freeze, then removes the affliction.
  • Location: Cutter’s Cry final boss
  • Monster: level 38 Chimera

Glower

Deals lightning damage with a potency of 130 to all enemies in a straight line before you.

  • Additional effects: Paralysis, 6 second duration
  • Location: Aurum Vale second boss
  • Monster: level 48 Coincounter

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Peculiar Light

Increases magic damage taken by all nearby enemies by 30%. This action does not share a recast timer with any other actions.

  • Duration: 10 seconds
  • Location: Mor Dhona – 13,10
  • Monster: level 45 Lentic Mudpuppy

Transfusion

Restores all HP and MP of a single party member while incapacitating self.

  • Location: Steps of Thal
  • Requirement: unlock 20 spells

4-Tonze Weight

Drops a 4-tonze weight dealing unaspected damage with a potency of 110 to all enemies at a designated location.

  • Additional effects: Heavy, 30 second duration
  • Location: The Dragon’s Neck
  • Monster: level 50 Ultros/Typhoon

all ffxiv blue mage spells 4-tonze weight

Snort

Deals a 20-yalm knockback to all enemies in a cone before you.

  • Location: The Dragon’s Neck
  • Monster: level 50 Ultros/Typhoon

Song of Torment

Deals unaspected damage with a potency of 50.

  • Additional effects: Unaspected damage over time, 25 potency, 30 second duration
  • Location: Pharos Sirius final boss
  • Monster: level 50 Zu

High Voltage

Deals lightning damage with a potency of 90 to all nearby enemies.

  • Additional effects: Paralysis (15 second duration, duration increased to 30 when target afflicted with Dropsy), potency increased to 130 when target afflicted with Dropsy
  • Location: The Binding Coils of Bahamut – Turn 1
  • Monster: level 50 ADS

Flying Frenzy

Delivers a jumping attack with a potency of 80 to target and all enemies nearby it. Cannot be executed while bound.

  • Location: Pharos Sirius second boss
  • Monster: level 50 Zu

Aqua Breath

Deals water damage with a potency of 90 to all enemies in a cone before you.

  • Additional effects: Dropsy, deals water damage over time
  • Location: The Dragon’s Neck
  • Monster: level 50 Ultros/Typhoon

ffxiv blue mage spells guide aqua breath

Plaincracker

Deals earth damage with a potency of 130 to all nearby enemies.

  • Location: Copperbell Mines HM second boss
  • Monster: level 50 Gogmagolem

Drill Cannons

Deals unaspected damage with a potency of 120 to all enemies in a straight line before you.

  • Additional effects: potency increased to 420 when target is afflicted with Petrification. This affliction is then removed
  • Location: Northern Thanalan – 16,16
  • Monster: level 50 Magitek Vanguard H-2

The Look

Deals unaspected damage with a potency of 130 to all enemies in a cone before you.

  • Additional effects: increased enmity
  • Location: Amdapor Keep final boss
  • Monster: level 50 Anantaboga

Sharpened Knife

Deals unaspected damage with a potency of 120.

  • Additional effects: potency increased to 250 when target is stunned
  • Location: The Wanderer’s Palace final boss
  • Monster: level 50 Tonberry King

Loom

Move quickly to the specified location. Cannot use when bound.

  • Location: Northern Thanalan
  • Monster: level 50 Flame Sergeant Dalvag

Flame Thrower

Deals fire damage with a potency of 130 to all enemies in a cone before you.

  • Location: Brayflox Longstop HM final boss
  • Monster: level 50 Gobmachine G-VI

all ffxiv blue mage spells guide flame thrower

Missile

Deals damage equal to half target’s current HP. Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.

  • Location: Battle in the Big Keep
  • Monster: level 50 Gilgamesh

Tail Screw

Reduces target’s HP to 1. Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.

  • Location: Sastasha HM first boss
  • Monster: level 50 Karlabos

Ink Jet

Deals unaspected damage with a potency of 120 to all enemies in a cone before you.

  • Additional effects: Blind, 30 second duration
  • Location: Sastasha HM final boss
  • Monster: level 50 The Kraken

Diamondback

Reduces damage taken by 90% and nullifies most knockback and draw-in effects. Unable to move or take action for the duration of this effect. If used when Waxing Nocturne is active, its effect will transition immediately to Waning Nocturne. The effect of this action cannot be ended manually.

  • Duration: 10 seconds
  • Location: The Stone Vigil HM second boss
  • Monster: level 50 Cuca Fera

Fire Angon

Deals fire damage with a potency of 100 to target and all enemies nearby it.

  • Location: The Wanderer’s Palace HM first boss
  • Monster: level 50 Frumious Koheel Ja

all blue mage spells ffxiv eruption

Feather Rain

Deals wind damage with a potency of 180 to all enemies at a designated location. Shares a recast timer with Eruption.

  • Additional effects: Wind damage, potency 20, 6 second duration
  • Location: The Howling Eye EX
  • Monster: level 50 Garuda

Eruption

Deals fire damage with a potency of 220 to all enemies at a designated location. Shares a recast timer with Feather Rain.

  • Location: The Bowl of Embers EX
  • Monster: level 50 Ifrit

Mountain Buster

Deals earth damage to all enemies in a cone before you with a potency of 310 for the first enemy, 30% less for the second, 60% less for the third, and 70% less for all remaining enemies. Shares a recast timer with Shock Strike.

  • Location: The Naval EX
  • Monster: level 50 Titan

Shock Strike

Deals lightning damage to target and all enemies nearby it with a potency of 310 for the first enemy, 30% less for the second, 60% less for the third, and 70% less for all remaining enemies. Shares a recast timer with Mountain Buster.

  • Location: The Striking Tree EX
  • Monster: level 50 Ramuh

Glass Dance

Deals ice damage to all enemies in a wide arc to your fore and flanks with a potency of 290 for the first enemy, 15% less for the second, and 30% less for all remaining enemies. Shares a recast timer with Veil of the Whorl.

  • Location: Akh Afah Amphitheatre
  • Monster: level 50 Shiva

Veil of the Whorl

Counters enemies with water damage every time you suffer damage. Shares a recast timer with Glass Dance.

  • Duration: 30 seconds
  • Location: The Whorleater EX
  • Monster: level 50 Leviathan

ffxiv blue mage spells guide veil of the whorl

Moon Flute

Grants the effect of Waxing Nocturne, increasing damage dealt by 50% and movement speed by 30%.

  • Duration: 15 seconds
  • Additional effects: when effect ends, player afflicted with Waning Nocturne, preventing use of auto-attacks, weapon skills, spells, or abilities
  • Requirement: complete 10 stages of the Masked Carnival

Doom

Inflicts Doom on target. When effect expires, the target will be KO’d. Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.

  • Duration: 15 seconds
  • Requirement: complete 20 stages of the Masked Carnival

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And there you are, all 49 Blue Mage spells and how to get them. The first few abilities are pretty simple to get, but you’re going to need some skills to get them from the monsters who level in the 50s. So, if you’re struggling with the game, check out our Final Fantasy XIV new player guide you’ll be rolling EX raids in no time. Maybe. Anyway, if you’ll excuse us, we’ve got some wizarding practice to do.

 
Source

Final Fantasy XIV: A Realm Reborn, MMO, рпг

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