What are Blue Mage spells you can learn in Final Fantasy XIV? When it comes to the Blue Mage limited job added as part of patch 4.5, A Requiem for Heroes, unlocking new moves works a little differently. Rather than adding new skills to your arsenal by increasing your level, you get new Blue Mage spells by learning them from monsters by defeating them in battle and using each ability in the form of blue ranged DPS magic.
In this sense, the Blue Mage is designed for solo play. With a versatile and plentiful spellbook, it’s a job that’s less suited to party-based gameplay, and you can only play Blue Mage-exclusive content on your lonesome. Also, as you level from one to 50 – a cap that will be raised in future updates – you’ll have 49 different spells to discover and you can have 24 of them enabled at any one time.
First, however, you’ll need to know how to unlock Blue Mage in Final Fantasy XIV. Once you’ve attained the Soul of the Blue Mage Soul Crystal after completing the quest, ‘Out of the Blue’, you’ll be able to get cracking with your monster hunting adventure. Then, to unlock Blue Mage spells, you’ll need to find the right monster, at the right level, and in the right place. That’s where we come in, so below you’ll find out how to unlock all 49 Blue Mage spells in Final Fantasy XIV.
How to unlock Blue Mage spells
Unlike in your traditional FFXIV jobs, you learn new Blue Mage spells by defeating specific monsters in battle – although others will be given to you after you’ve unlocked a specific number of spells. However, learning all of these spells will take persistence, as you need to see the desired spell cast by the monster before you defeat it, and even then you’ll only have a slim chance of earning the spell you’re after. If you do, they’ll be recorded in the Blue Magic Spellbook under ‘Character’ in the main menu. So, if you like collect-a-thon, single-player experiences, this limited job could be for you.
We know the entire spellbook thanks to a leak from Redditor u/ZeroTheBardbarian, and where they can all be found thanks to diligent work from Aleu Lyehga and Atria Ba’anyu, so all credit to them. Without further ado, here’s where and how to unlock all Blue Mage spells in order of difficulty. Note: the levels indicated for each spell relate to the monster, not your job level – you can try to learn these spells in any order.
Here are all the Blue Mage spells by monster level and how to get them:
Water Cannon
Delivers water damage with a potency of 120.
- Requirement: complete quest, ‘Out of the Blue’
Bomb Toss
Deals fire damage with a potency of 110 to all nearby enemies at a designated location.
- Additional effects: Stun
- Location: Middle La Noscea – 23,21
- Monster: level 5 Goblin
Blood Drain
Deals unaspected damage with a potency of 20.
- Additional effects: Restores MP
- Location: Lower La Noscea – 27,16
- Monster: level 7 Cave Bat
Ice Spikes
Counters enemies with ice damage every time you suffer physical damage.
- Additional effects: 15 second duration, 50% when struck, your attacker afflicted with slow +20%
- Location: Central Shroud – 27,24
- Monster: level 9 Trickster Imp
Self-Destruct
Deals fire damage with a potency of 900 to all nearby enemies while incapacitating self.
- Additional effects: potency increased to 1,200 when under the effect of Toad Oil
- Location: Western Thanalan – 27,17
- Monster: level 12 Glide Bomb
Off-Guard
Increases damage you deal target by 50%. Recast timer is reset if target is KO’d in battle before the effect expires.
- Duration: 30 seconds
- Location: Steps of Thal
- Requirement: unlock 5 spells
Final Sting
Deals unaspected damage with a potency of 1,500 while incapacitating self.
- Location: Middle La Noscea
- Monster: level 13 Killer Wespe
Mind Blast
Deals unaspected damage with a potency of 100 to all nearby enemies.
- Additional effects: Paralysis, 30 second duration
- Location: The Tam-Tara Deepcroft – final boss
- Monster: level 16 Galvanth
Acorn Bomb
Puts target and all nearby enemies to sleep. Cancels auto-attack upon execution.
- Duration: 30 seconds
- Location: North Shroud – 26,21
- Monster: level 17 Treant Sapling
Bristle
Increases the potency of the next spell cast by 50%.
- Location: East Shroud – 18,24
- Monster: level 17 Treant Sapling
Sticky Tongue
Draws target towards caster.
- Additional effects: Stun, 4 second duration
- Location: Western Thanalan – 14-6
- Monster: level 24 Laughing Toad
White Wind
Restores own HP and the HP of all nearby party members by an amount equal to your current HP.
- Location: Steps of Thal
- Requirement: unlock 10 spells
Mighty Guard
Reduces damage taken by 40% while reducing damage dealt by 70% and increasing enmity generation. Effect ends upon reuse.
- Location: Steps of Thal
- Requirement: unlock 10 spells
Toad Oil
Increases evasion by 20%.
- Duration: 180 seconds
- Location: Western Thanalan – 14,6
- Monster: level 24 Giggling Gigantoad
1000 Needles
Deals a fixed 1,000 damage which is shared by all enemies around you.
- Location: Southern Thanalan – 15,15
- Monster: level 26 Sabotender Bailaor
Level 5 Petrify
Petrifies all enemies in a cone before you. Chance of successful attack is low. Enemy level must be a multiple of 5. Has no effect on enemies whose level is higher than your own.
- Duration: 20 seconds
- Location: Haukke Manor – 2nd floor
- Monster: level 27 Manor Sentry
Bad Breath
Blow noxious breath on all enemies in a cone before you, inflicting Slow +20%, Heavy +40%, Blind, and Paralysis.
- Additional effects: Poison (10 potency, 15 second duration), damage -10% (15 second duration), Silence (one second duration)
- Location: Central Shroud – 14,21
- Monster: level 31 Stroper/Heliostroper
Faze
Stuns all enemies in a cone before you.
- Duration: 6 seconds
- Location: Eastern La Noscea – 26,32
- Monster: level 32 Qiqirn
Flying Sardine
Deals unaspected damage with a potency of 10.
- Additional effects: Silence, 1 second duration
- Location: Eastern La Noscea – 30,34
- Monster: level 32 Apkallu
The Ram’s Voice
Deals ice damage with a potency of 130 to all nearby enemies.
- Additional effects: Deep Freeze, 12 second duration
- Location: Cutter’s Cry final boss
- Monster: level 38 Chimera
The Dragon’s Voice
Deals lightning damage with a potency of 110 to nearby enemies. Enemies within an 8-yalm radius will be unaffected.
- Additional effects: 10% chance to inflict Paralysis (nine seconds), potency increased to 310 when enemy afflicted with Deep Freeze, then removes the affliction.
- Location: Cutter’s Cry final boss
- Monster: level 38 Chimera
Glower
Deals lightning damage with a potency of 130 to all enemies in a straight line before you.
- Additional effects: Paralysis, 6 second duration
- Location: Aurum Vale second boss
- Monster: level 48 Coincounter
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Peculiar Light
Increases magic damage taken by all nearby enemies by 30%. This action does not share a recast timer with any other actions.
- Duration: 10 seconds
- Location: Mor Dhona – 13,10
- Monster: level 45 Lentic Mudpuppy
Transfusion
Restores all HP and MP of a single party member while incapacitating self.
- Location: Steps of Thal
- Requirement: unlock 20 spells
4-Tonze Weight
Drops a 4-tonze weight dealing unaspected damage with a potency of 110 to all enemies at a designated location.
- Additional effects: Heavy, 30 second duration
- Location: The Dragon’s Neck
- Monster: level 50 Ultros/Typhoon
Snort
Deals a 20-yalm knockback to all enemies in a cone before you.
- Location: The Dragon’s Neck
- Monster: level 50 Ultros/Typhoon
Song of Torment
Deals unaspected damage with a potency of 50.
- Additional effects: Unaspected damage over time, 25 potency, 30 second duration
- Location: Pharos Sirius final boss
- Monster: level 50 Zu
High Voltage
Deals lightning damage with a potency of 90 to all nearby enemies.
- Additional effects: Paralysis (15 second duration, duration increased to 30 when target afflicted with Dropsy), potency increased to 130 when target afflicted with Dropsy
- Location: The Binding Coils of Bahamut – Turn 1
- Monster: level 50 ADS
Flying Frenzy
Delivers a jumping attack with a potency of 80 to target and all enemies nearby it. Cannot be executed while bound.
- Location: Pharos Sirius second boss
- Monster: level 50 Zu
Aqua Breath
Deals water damage with a potency of 90 to all enemies in a cone before you.
- Additional effects: Dropsy, deals water damage over time
- Location: The Dragon’s Neck
- Monster: level 50 Ultros/Typhoon
Plaincracker
Deals earth damage with a potency of 130 to all nearby enemies.
- Location: Copperbell Mines HM second boss
- Monster: level 50 Gogmagolem
Drill Cannons
Deals unaspected damage with a potency of 120 to all enemies in a straight line before you.
- Additional effects: potency increased to 420 when target is afflicted with Petrification. This affliction is then removed
- Location: Northern Thanalan – 16,16
- Monster: level 50 Magitek Vanguard H-2
The Look
Deals unaspected damage with a potency of 130 to all enemies in a cone before you.
- Additional effects: increased enmity
- Location: Amdapor Keep final boss
- Monster: level 50 Anantaboga
Sharpened Knife
Deals unaspected damage with a potency of 120.
- Additional effects: potency increased to 250 when target is stunned
- Location: The Wanderer’s Palace final boss
- Monster: level 50 Tonberry King
Loom
Move quickly to the specified location. Cannot use when bound.
- Location: Northern Thanalan
- Monster: level 50 Flame Sergeant Dalvag
Flame Thrower
Deals fire damage with a potency of 130 to all enemies in a cone before you.
- Location: Brayflox Longstop HM final boss
- Monster: level 50 Gobmachine G-VI
Missile
Deals damage equal to half target’s current HP. Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.
- Location: Battle in the Big Keep
- Monster: level 50 Gilgamesh
Tail Screw
Reduces target’s HP to 1. Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.
- Location: Sastasha HM first boss
- Monster: level 50 Karlabos
Ink Jet
Deals unaspected damage with a potency of 120 to all enemies in a cone before you.
- Additional effects: Blind, 30 second duration
- Location: Sastasha HM final boss
- Monster: level 50 The Kraken
Diamondback
Reduces damage taken by 90% and nullifies most knockback and draw-in effects. Unable to move or take action for the duration of this effect. If used when Waxing Nocturne is active, its effect will transition immediately to Waning Nocturne. The effect of this action cannot be ended manually.
- Duration: 10 seconds
- Location: The Stone Vigil HM second boss
- Monster: level 50 Cuca Fera
Fire Angon
Deals fire damage with a potency of 100 to target and all enemies nearby it.
- Location: The Wanderer’s Palace HM first boss
- Monster: level 50 Frumious Koheel Ja
Feather Rain
Deals wind damage with a potency of 180 to all enemies at a designated location. Shares a recast timer with Eruption.
- Additional effects: Wind damage, potency 20, 6 second duration
- Location: The Howling Eye EX
- Monster: level 50 Garuda
Eruption
Deals fire damage with a potency of 220 to all enemies at a designated location. Shares a recast timer with Feather Rain.
- Location: The Bowl of Embers EX
- Monster: level 50 Ifrit
Mountain Buster
Deals earth damage to all enemies in a cone before you with a potency of 310 for the first enemy, 30% less for the second, 60% less for the third, and 70% less for all remaining enemies. Shares a recast timer with Shock Strike.
- Location: The Naval EX
- Monster: level 50 Titan
Shock Strike
Deals lightning damage to target and all enemies nearby it with a potency of 310 for the first enemy, 30% less for the second, 60% less for the third, and 70% less for all remaining enemies. Shares a recast timer with Mountain Buster.
- Location: The Striking Tree EX
- Monster: level 50 Ramuh
Glass Dance
Deals ice damage to all enemies in a wide arc to your fore and flanks with a potency of 290 for the first enemy, 15% less for the second, and 30% less for all remaining enemies. Shares a recast timer with Veil of the Whorl.
- Location: Akh Afah Amphitheatre
- Monster: level 50 Shiva
Veil of the Whorl
Counters enemies with water damage every time you suffer damage. Shares a recast timer with Glass Dance.
- Duration: 30 seconds
- Location: The Whorleater EX
- Monster: level 50 Leviathan
Moon Flute
Grants the effect of Waxing Nocturne, increasing damage dealt by 50% and movement speed by 30%.
- Duration: 15 seconds
- Additional effects: when effect ends, player afflicted with Waning Nocturne, preventing use of auto-attacks, weapon skills, spells, or abilities
- Requirement: complete 10 stages of the Masked Carnival
Doom
Inflicts Doom on target. When effect expires, the target will be KO’d. Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.
- Duration: 15 seconds
- Requirement: complete 20 stages of the Masked Carnival
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And there you are, all 49 Blue Mage spells and how to get them. The first few abilities are pretty simple to get, but you’re going to need some skills to get them from the monsters who level in the 50s. So, if you’re struggling with the game, check out our Final Fantasy XIV new player guide you’ll be rolling EX raids in no time. Maybe. Anyway, if you’ll excuse us, we’ve got some wizarding practice to do.
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