Dispatch Developers Admit to Deceiving Players by Using XCOM’s Probability Trick

Dispatch Developers Admit to Deceiving Players by Using XCOM’s Probability Trick

In-game probabilities often deviate significantly from what is shown in the user interface.

The developers of the acclaimed title Dispatch recently admitted that their mission success rates aren’t entirely transparent. In doing so, they followed the design philosophy of Firaxis, the creators of the XCOM series.

During a GDC session, the developers revealed that the game engine secretly recalibrates odds behind the scenes:

AdHoc Studio
AdHoc Studio

Following extensive playtesting, the Dispatch team settled on a specific hidden rule: any action with a displayed success rate of 76% or higher is effectively a guaranteed success. However, this hidden buff operates under specific constraints: