It appears that Valve is pivoting its strategy regarding item distribution within Counter-Strike 2.
Following recent litigation against Valve concerning loot boxes, a well-known Counter-Strike 2 dataminer going by the handle Thour has shared his latest findings and predictions.
He suggests that Valve has decided to phase out traditional cases in CS2, transitioning instead to a “terminal-based” system.
While standard cases traditionally drop random items immediately upon opening, the “terminal” mechanic operates differently. When a player accesses it, they are presented with an offer to purchase a specific, randomly selected item. The player then decides whether to finalize the purchase or refresh the selection, though the refresh option is restricted to a limited number of uses.
Thour’s theory was reinforced by the March update for Counter-Strike 2, which introduced a terminal featuring the “Dead Hand” collection:
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