This Playerunknown’s Battlegrounds fan idea for a Scandinavian map is wild

This Playerunknown’s Battlegrounds fan idea for a Scandinavian map is wild
We know {that a} third map is formally in improvement for Playerunknown’s Battlegrounds, however we don’t know a lot past that. Where will or not it’s set? What form of panorama? Which distinctive quirks will it have? And automobiles, and weapons? One Swede has made his case for a snowy Scandinavian map with a powerful idea referred to as Nördheim, overflowing with concepts from blizzard hazards and breakable skinny ice to hovercraft and traces of a black steel gig. As fan ideas go, it’s actual fancy.

Pitch fella Nils Westgårdh, who’s an expert artwork director, tells us he and a pal had the thought for a Scandinavian map collectively then he spent over 100 hours placing the idea collectively. I used to only sketch concepts on torn-out maths train e book pages however he made a whole chuffing website.

Nördheim is a complete idea. It considers each side of what makes Plunkbat maps distinct, then offers it a Scandinavian twist. Obviously there are forests, mountains, an airport, a shipyard, and different apparent Plunkbits, however it additionally properly displays more-modern components of Scandinavia. Wooden church buildings and ski resorts sit alongside a knowledge heart and an Ikea. One spot is a seed vault, just like the Svalbard Global Seed Vault in Norway.

plunkbat-nordheim-map
(Click to embiggen.)

This land of mountains and ice fields would carry new threats. Cold water would cut back how lengthy gamers may keep submerged. Thin ice would provide alternatives, supporting gamers on foot and in lighter automobiles, however might be destroyed beneath you. Blood trails would linger for a minute, so we may monitor wounded gamers (that function truly seems within the upcoming Mavericks: Proving Grounds). And the crimson zone circle of bombdeath would get replaced with blizzards significantly lowering visibility and making a heck of a noise.

I’ve been sorry to see Plunkbat take away most of its map variants, taking out the foggy and wet variations of Erangel when the sport hit model 1.0, so I’m glad to see them thought of right here. Along with clear days and purple sunrises, the idea suggests mild snow lowering visibility previous 200 metres and nights lit up inexperienced by the aurora borealis.

And then Nördheim suggests automobiles from snowmobiles to an all-terrain truck just like the Volvo C303, weapons from European producers, and naturally a crate of Nordic cosmetics.

It’s jolly spectacular. I’ve loved this and daydreaming concerning the thought.

If I had been to callously deal with this as a critical improvement pitch, the primary criticism I’d have is that it maybe desires too huge for Plunkbat, with quite a few landmarks which can be too distinctive and methods which deviate an excessive amount of from the usual method. As a lot as I like the sport, it simply isn’t this fancy. And some bits are technologically overambitious for a sport nonetheless battling shopper and server efficiency. But it’s a dream of a map, not a enterprise pitch, and it’s a dream I like. Dream huge, child!

Source

Nils Westgårdh, PlayerUnknown’s Battlegrounds

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