Resident Evil 7 walkthrough half eight: the place to seek out the crow key

To get the crow, we’d like a crank. And stealth abilities.

Resident Evil 7 walkthrough half eight: the place to seek out the crow key

Resident Evil 7 Guide: Walkthrough #eight – Finding the crow door key

At the top of the final chapter, in the event you’re following our information, you should have mixed the burner grip and the burner nozzle to create the burner, a makeshift, home-made flamethrower that you should use as a weapon. Nice. You ought to be out on a bit walkway over water, contained in the outhouse the place you picked up the burner nozzle.

Back in the home you’re going to seek out now you can eliminate these pesky bulbous hives stuffed with bugs. You must blast them with the flamethrower; I discovered they ‘explode’ 3 times earlier than they’re utterly useless, so simply maintain blasting them with flames, beginning with the one proper in entrance of you if you depart the little outhouse. If you want extra burner gasoline, keep in mind you may create it from strong gasoline and chempacks within the crafting menu.

Hook a left and head again into the home correct. You can now burn the spiders off that cupboard proper in entrance of you. Do so, and seize the chem pack and powerful chem pack inside. It’s definitely worth the flames.

Head by the door to the suitable of the cupboard and burn the bug nest instantly in entrance of you. This nest is definitely in entrance of a passageway – crouch down and head by it. There’s an antique coin and a Mr. Everywhere on this space, each in your left as you stroll down this slender hallway.

In the room past the door there’s a brief story cutscene, and you may also seize the wood merchandise wanted to finish the shadow quest as seen in Mia’s tape on this room. Grab it, watch the cutscene, then head again the best way you got here. Now undergo the door in your proper.

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Getting the crank to get the crow key

Welp! There’s Mama Baker. Okay. She desires you to remain out, so… oblige. Go the opposite manner round. As you move these nests, burn them. You is perhaps tempted to only run previous, however your life will usually be simpler in the event you filter out the nests now, plus there’s gadgets like chem packs within the areas close to the nests that burning them lets you seize. Now we’re again to sneaking, as within the Mia tape, avoiding Maugerite. We must get to that shadow room and full that puzzle – you possible already understand how. If Maugerite sees you she’ll not solely give chase however ship lethal bugs after you so keep away from her in any respect prices. Take your time, don’t panic and also you’ll discover it’s doable.

You’re basically looping again round the best way you first walked if you first entered the home now. In the room on the best way looping again round, you’ll see one other nest. If you destroy it, there’s one other spider-covered cupboard close to it, plus a field. Inside the field is a herb. Inside the cupboard are two very useful tins of burner gasoline.

Continue on, sneaking previous Maugerite as mandatory to succeed in the puzzle room. There’s not a lot recommendation right here – simply watch her patterns, and in the event you get noticed the most secure place to shake her is to make a run for the save room. Whatever occurs I recommend you head there, save, then loop again to the shadow puzzle.

The puzzle is straightforward once more – you’ve executed this one earlier than, even! This is the benefit of watching the tapes. Do it and head by. On the opposite aspect, there’s:

  • A crow door you may’t open
  • A drawer containing a chem pack to the suitable of the crow door
  • A herb in your speedy proper as you enter
  • Some strong gasoline likewise
  • The crawlspace Mia ended up in on the finish of her tape. Crawl down there – search round and also you’ll discover a Chem Pack, plus on the finish, the vital-to-progress CRANK key merchandise.

After getting again out of the crawl house proper in entrance of you there’s a spot to make use of the crank. This creates a bridge shortcut again to the beginning of this home. Do that.

Remember that third jetty we couldn’t attain, close to the place we acquired the second half for the burner? The crank is our passage there, and to the keys we’d like. Backtrack, avoiding Maugerite, which appears to be more durable now.

Head to that pier and use the crank to boost the bridge. Inside the room the opposite aspect there’s a shiny chest with the CROW KEY inside. Grab it, and also you’ll additionally discover some burner gasoline on your bother. On high of the bathroom on this room is another antique coin.

With the Crow Key we are able to progress… but before we do that, hey, how about a grenade launcher? This key will allow you to get into some extra rooms again in the principle home. Our subsequent half covers that temporary backtracking detour.

 
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