Arkane have had a medium time with PC ports of late, with Dishonored 2 passing our own tests however failing to impress the web at giant. Enter Prey, and worries that the opposite half of Arkane weren’t going to do any higher. Not the case. As our personal port review identified, it runs fantastically. Now Digital Foundry have in contrast it to the console model and located it superior in each single manner.
For the standard of the sport itself, look no additional than our Prey PC review.
Here’s their full video, with the PC chat beginning at across the 6:40 mark:
Two issues actually stand out. Obvious there’s the upper framerates and resolutions, extra choices and an total prettier image on hardcore hardware, nevertheless it’s the low-end stuff the place Prey PC manages to outshine its be-padded cousins.
As we famous ourselves, decrease finish machines do wonderful. However, Digital Foundry went as little as the GTX 1050 and 460 – price about half as a lot because the 960 we’ve as our low level – and nonetheless managed to nail 60fps on medium settings.
This is particularly necessary due to the kind of recreation Prey is, past even it being an FPS. Mimics don’t mess about: they transfer rapidly and deal critical injury. You want to have the ability to react rapidly, and each console variations of Prey have noticable enter lag. Even taking part in Prey at 30fps on a PC, this appears to have disappeared. Full particulars in DF’s report from this morning.
Plenty of this comes right down to the swap in engine in fact, with CryEngine proving quite a bit friendlier than id Tech. It in all probability means you’ll be able to have some confidence with future CryEngine video games, although as all the time there’s no ensures on the subject of PC efficiency.
Thanks, VG247.
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