Over on the Destiny 2 subreddit, an eagle-eyed mathemagician referred to as EnergiserX has seemingly noticed one thing unusual about how the sport parts out XP. His discovery got here after he observed one thing unusual about his XP development within the post-story section of the sport, and that he was receiving far fewer Bright Engrams (cosmetic-laden reward containers) than he ought to. Having shared his full workings, I’m inclined to agree there’s one thing uncommon occurring, though hesitant to name it such a horrible factor.
The lengthy and in need of his exhaustive number-crunching is that in an extended play session (three or extra hours), you’ll finally hit a degree of sharply diminishing returns. While the sport could also be reporting that you simply’re incomes bucketloads of XP, the overwhelming majority of it is going to be floating off into the ether, unloved and forgotten, somewhat than adhering appropriately to your progress to the following degree and your subsequent Bright Engram.
Resetting this to regular is just a matter of taking a break from the sport. Loot and different rewards are nonetheless doled out simply as shortly as regular regardless of how a lot you grind, however the primarily beauty rewards you get from leveling up past the cap of 20 will decelerate should you attempt to rush it.
To me, it seems like Blizzard try to return to the roots of MMO design right here, again earlier than Blizzard launched their ‘rested’ standing in World of Warcraft. If the findings are correct, it’s a gentle XP cap to encourage gamers to take a break, go outdoors and plot their subsequent raid with pals as a substitute of popping alien heads advert infinitum. Personally, I don’t assume it’s too unhealthy of an thought, particularly as the one factor being capped is your price of incomes bling – although as all the time it appears others will probably be lower than pleased over this revelation.
There can also be the extra cynical interpretation that very impatient gamers will probably be inspired to purchase premium foreign money with the intention to hand-pick their beauty upgrades of alternative. I don’t see many ever contemplating this, as the sport has all the time appeared fairly beneficiant with its move of fancy dress-up armor items and secondary foreign money used to purchase particular dye colors to your gear, however I’m additionally a cheapskate and notoriously affected person.
As a habitually informal participant of something massively multiplayer, I’m not precisely moved to seize my dramatically named future pitchfork and laser-torch. If the sport have been to impede my development up by way of the facility ranges (past the annoying drop-off as you attain Power 260, however that’s one other story completely), I’d be considerably extra irritated. Where do you lot stand on this? Gnashing of tooth, or a laconic shrug?