Changelog:
[ CSGO 360 Stats ]
- Adjusted the calculation for the weapon performance category score.
[ Misc ]
- Fixed a case where players would receive duplicate warnings about launching in untrusted mode.
[ Maps ]
- Ancient
- Implemented Cubby 2.0 in mid connector to A, to remove cheap shoulder angle towards site
- Slimmed down the fancy rock, also in mid connector to A
- Sparsed foliage and improved clipping on boost planter near A main
- Quieted down soundscape birds
- Removed clipping from top of bombsite sign in A site, allowing you to self-boost to planter by T main
- Added vphysics clip to T spawn water so guns don’t fully submerge
- So many clip brush tweaks
- Blocked grenades from entering inaccessible building by T entrance to mid
- Blocked pixelgaps through scaffolding near B site
- Blocked pixelgaps through doorway trim in new CT path to A site
- Simplified grenade collision on rooftops
- General optimizations
- Grind
- Made wall on A long surfable
- Fixed invisible wall near B site
- Fixed out of map boost near A site
- Fixed collision of wall near A site
- Fixed collision of pillars around A site
- Minor art updates around T spawn
- Frostbite
- Fixed a regression with airdrops
- Fixed stuck spots (thanks Jakob & conzept)
- Fixed a gap in terrain
- Reworked watchtower models
Source: blog.counter-strike.net