Capcom investigating Monster Hunter: World connection issues

While you’re busy attempting to rummage in monsters’ guts to make a brand new hat from them, Capcom are at the moment rummaging in Monster Hunter: World‘s technoguts to try to clear up technical issues which might be stopping many gamers from gutdiving. Capcom stated as we speak that they’ve “been receiving numerous reports that players are experiencing connection errors after every several times they depart on quests.” That’s a much more beneficiant abstract of the server scenario than many I’ve seen from gamers who aren’t greatest happy with a £50 sport they will’t correctly play. Capcom do say they’re investigating this, in addition to a number of different issues, however don’t give an thought of once we may count on fixes.

“We are currently investigating the cause of this and are working with Valve to resolve the issue as soon as possible,” stated in today’s announcement in regards to the connection points. “We will keep you informed of further developments in this matter. We thank you for your patience and apologise for the inconvenience this has caused.”

Capcom’s list of “known issues” additionally consists of, as of Thursday, the sport not booting for folks with particular CPUs or GPUS and an issue with the sport wonking out on multi-GPU methods. All these issues aren’t common, to be clear, however they’re not minor for folks hit by them.

While obvious server issues (bear in mind: Capcom haven’t confirmed the place the issue lies) aren’t uncommon for launches of massive video games, this does really feel slightly irritating. Capcom’s complete purpose for delaying the PC model of Monster Hunter: World by seven months was to “get the PC version as good as possible”. I do recognise that making large video games is so obscenely complicated that it’s a miracle so few of them make PCs bodily explode, however it’s nonetheless a disgrace that the launch of a good–and fashionable, going by its persevering with domination of Steam’s sales charts–is marred by these issues.

See our Monster Hunter: World evaluate for an summary of the action-RPG (abstract: it’s fairly respectable, yeah), in addition to our great many guides and look at PC performance.

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capcom, Monster Hunter World

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