Anatolian Soul: Meet the Team

We are thrilled to pull back the curtain on the creative minds behind the upcoming Soul of Anatolia map expansion for Euro Truck Simulator 2. This DLC invites players to traverse one of Türkiye’s most vibrant and multifaceted regions, showcasing a stunning tapestry of landscapes, historic urban centers, iconic landmarks, and picturesque routes.

Soul of Anatolia Map Expansion

In this latest installment of our “Meet the Team” series, we’re highlighting the talented individuals driving this project forward. Read on to discover the people dedicated to crafting the world of Soul of Anatolia.

Ernest – ETS2 Map DLC Lead

Ernest - DLC Lead

Having been part of the SCS family for seven years, I’ve contributed to a diverse array of projects. Following the Greece DLC, Soul of Anatolia marks my second outing as a Lead. I am incredibly fortunate to work with such a passionate and skilled team; their dedication at this early stage alone promises a truly breathtaking expansion. Türkiye is a majestic country, and we are all committed to delivering an authentic and polished experience. I can’t wait for you to see what we’re building!

Tomáš – Senior Map Designer

Tomáš - Senior Map Designer

Since joining SCS in late 2017, I’ve had the privilege of designing numerous locations, from Klaipeda and Andenes to Larissa and Zadar. For this project, I am focusing on creating vibrant cities and the intricate road networks that link them.

My specialty lies in border crossings—if you’ve traversed a frontier in our game, you’ve likely driven through my work. I find immense satisfaction in pushing the boundaries of map design, striving for a level of realism that makes players feel like they are truly exploring the real world. When a player recognizes a real-life location while driving, I know I’ve succeeded in my craft.

Jakub – Map Designer

Jakub - Map Designer

My SCS journey began four years ago with the West Balkans project. Since then, I’ve evolved professionally through contributions to the Greece and Nordic Horizons expansions. I thrive on crafting immersive environments and specializing in grand landscapes that possess a unique atmosphere. Beyond level design, I am passionate about creating cinematic cutscenes and mentoring colleagues to maintain the high quality our community expects. Soul of Anatolia is shaping up to be an exceptional experience you won’t want to miss.

Klára – Map Designer

Klára - Map Designer

Having contributed to both the Greece and Nordic Horizons projects during my three years at SCS, I am now fully immersed in the beauty of Türkiye. Its rich history and striking terrain provide a wonderful canvas for our work. I am eager to capture the local spirit and bring it to life—stay tuned, as we have so much more to reveal!

Vlad – Map Designer

Vlad - Map Designer

Known in the community as “Vladzz-G,” I spent over a decade as a modder before officially joining SCS two months ago. My background in logistics originally drew me to these games, and now I’m applying that expertise to the mountainous terrain of Anatolia. While I once avoided slopes in favor of flat plains, I’ve found my confidence in designing complex, high-altitude road layouts. I am currently working on a coastal city and cannot wait to share the final result with you.

Ondřej – Junior Map Designer

Ondřej - Junior Map Designer

As a lifelong enthusiast of simulators and city-builders, joining the SCS family was a dream come true. I’m currently honing my skills on my first project, tackling the beautiful yet challenging Turkish coastline. The dramatic hills and winding roads are proving to be a fantastic visual adventure.

Petr – Junior Map Designer

Petr - Junior Map Designer

Building worlds for a living is the ultimate realization of my childhood love for construction toys and strategy games. Working on Soul of Anatolia is my debut project, where I am focusing on the southern region’s massive mountain ranges. Learning from my experienced teammates has been invaluable, and I’m pouring my heart into capturing the unique atmosphere of the local landscape.

Lucie – Junior Map Designer

Lucie - Junior Map Designer

After joining the Nordic Horizons team to design Finnish road networks, I have transitioned to the Anatolian expansion. I’ve been tasked with crafting several distinct cities, each offering its own challenges. I love the variety this region provides and am focused on translating its unique cultural character into the game world.

Kristýna – Map Designer

Kristýna - Map Designer

Moving from the Arctic Circle of Nordic Horizons to the sun-drenched regions of Türkiye has been an incredible contrast. During the pre-production phase, I explored the diversity of Anatolia, where even a simple hill can hide ancient archaeological treasures. I’m especially proud of our inclusion of historical sites like the Sultanhani Caravanserai, which add a layer of authenticity for our players who transport goods across these historic lands.

Pavel – Map Designer

Pavel - Map Designer

With nearly seven years at SCS, I’ve contributed to everything from Iberia to the Benelux Rework. My passion for driving has naturally led me to become a road specialist. My goal for every project is to introduce innovative prefabs and road accessories that bridge the gap between virtual simulation and reality. I hope to deliver something truly special for all of you in this upcoming expansion.

Thank you for joining us for this behind-the-scenes look at the talented individuals bringing Soul of Anatolia to life. We are proud of the passion behind this project and look forward to sharing more updates soon.

In the meantime, be sure to add Soul of Anatolia to your Steam Wishlist and keep up with us on X/Twitter, Instagram, Facebook, Bluesky, and TikTok, or subscribe to our newsletter. See you on the road!

 

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