In a recent sit-down with Windows Central, Asha Sharma shed light on the company’s evolving corporate strategy and a potential shift back toward a dedicated “Xbox-first” philosophy.
While Sharma refrained from explicitly using the term “returning to exclusivity,” she left the door open for such a transition. If the current “play anywhere” strategy fails to meet expectations, Microsoft may pivot back to a more robust, ecosystem-focused approach.
Furthermore, Sharma emphasized that while games will continue to reach PC, cloud, and competing hardware for now, any long-term shifts will depend on a rigorous evaluation of studio output, financial data, and community sentiment.
Supporting this vision, Matt Booty reiterated that the internal studio network is fundamentally built around first-party development. He clarified that Xbox is not merely a publishing arm, but a core structural identity that the company remains committed to.
Effectively, this suggests that while Microsoft hasn’t ruled out future releases on platforms like the PS5, maintaining exclusivity is still viewed as a viable business model. Sharma’s next steps involve an extensive tour of the company’s development houses to analyze internal metrics before deciding the distribution path for flagship franchises like Halo, Fable, and Forza.
Source: iXBT.games
