The Video Games And More You Should Play This Weekend – October 30, 2026

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Phantom Blade Zero September 9 2026 Release Date Gameplay Trailer

Welcome to Devil’s Night—that sweet spot right before Halloween where video games are best experienced with the lights turned off. Enjoy the scares while you can, because after tomorrow’s festivities, spooky titles are officially banned until mid-September 2027. (Apologies, but those are simply the bylaws.) Below, you’ll find our curated weekend gaming recommendations—which, ironically, are rather light on the horror front—but first, let’s dive into the major industry headlines of the week.

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                    <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Phantom Blade Zero</div>
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                    <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Wesley LeBlanc</div>
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                    <p>Phantom Blade Zero easily ranks among the finest action games I've ever experienced, and its visual fidelity is jaw-dropping in motion. Beijing-based developer S-Game leans heavily into Chinese Wuxia traditions—a genre once restricted by the government during the 20th century—to craft a combat system that is stylish, impeccably fluid, and utterly mesmerizing. It continually defies belief that hack-and-slash action can look *this* gorgeous. Fortunately, substance matches style: weapon mechanics are so meticulously detailed that wielding a new blade feels akin to mastering an entirely distinct character in a competitive fighter. While the narrative won't completely reinvent storytelling, it provides ample intrigue to carry you through the roughly 40-hour journey. If you aren't chasing the definitive conclusion—<a href="https://gameinformer.com/tips-tricks/2026/10/28/phantom-blade-zero-heres-how-to-get-the-perfect-ending-which-s-the-only" target="_blank" rel="noopener noreferrer"><u>which remains the only truly rewarding route in my estimation</u></a>—you can comfortably wrap up the campaign in under 30 hours. S-Game masterfully blends high-octane combat with sprawling, fulfilling exploration, cementing this as an absolute must-play during an already packed release window. Dive deeper into my thoughts via the <a href="https://gameinformer.com/review/phantom-blade-zero/wuxian-wonder-abounds" target="_blank" rel="noopener noreferrer"><em><u>Game Informer</u></em> <u>Phantom Blade Zero critique</u></a>, and be sure to consult my collection of <a href="https://gameinformer.com/tips-tricks/2026/10/28/phantom-blade-tips-and-tricks-for-new-players-we-wish-we-knew-before" target="_blank" rel="noopener noreferrer"><u>essential tips</u></a> before jumping into the fray this weekend.</p>
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                    <img loading="lazy" src="https://static.gameinformer.com/sites/default/files/styles/thumbnail/public/2026/09/09/6e2dc172/base_game_08.png.webp" width="800" height="450" alt="The Video Games And More You Should Play This Weekend – October 30, 2026" typeof="foaf:Image" class="image-style-thumbnail">
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                    <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Halloween: The Game</div>
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                    <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Wesley LeBlanc</div>
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                    <p>If you hold fond, nostalgic memories of IllFonic’s star-crossed *Friday the 13th: The Game* just as I do, experiencing their latest spiritual successor, *Halloween: The Game*, is an absolute requirement. Functionally, it translates the familiar *Friday the 13th* formula—swapping Jason out for Michael Myers—while benefiting from a decade of accumulated expertise in asymmetrical horror design. Players assume the role of either the iconic stalker or a terrified resident; Michael hunts down both players and AI citizens across various suburban neighborhoods, while the survivors race to evacuate NPCs and preserve their own lives. It delivers that timeless cat-and-mouse dynamic IllFonic handles so adeptly, all underscored by the inimitable style, atmosphere, and synthesizer soundscapes of John Carpenter’s cinematic masterpiece. Furthermore, this marks the studio's inaugural attempt at a single-player campaign. While it essentially serves as an interactive tutorial for mastering Michael, it's a nostalgic pilgrimage for die-hard fans eager to reenact the film's most legendary kills. Check out my comprehensive <a href="https://gameinformer.com/review/halloween/bespoke-boogeyman" target="_blank" rel="noopener noreferrer"><em><u>Game Informer</u></em> <u>Halloween: The Game evaluation</u></a>, and expect <a href="https://halloweengame.com/news/patch-notes-1-2-0/" target="_blank" rel="noopener noreferrer"><u>a fresh map, themed cosmetics, and additional updates</u></a> waiting for you if you log on this weekend.</p>
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                    <img loading="lazy" src="https://static.gameinformer.com/sites/default/files/styles/thumbnail/public/2026/10/30/1047fde2/overhallow.jpeg.webp" width="800" height="450" alt="The Video Games And More You Should Play This Weekend – October 30, 2026" typeof="foaf:Image" class="image-style-thumbnail">
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                    <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Overwatch Halloween Event</div>
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                    <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Kyle Hilliard</div>
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                    <p>*Overwatch* is currently deep into its seasonal Halloween festivities, an annual tradition that consistently delivers creative twists. This year introduces "Mystery Madness: Graveyard Games," where matches kick off by assigning you a random role and one of three heroes. As the skirmish unfolds, you acquire game-altering perks that upgrade, morph, or radically overhaul your character's abilities. The resulting anarchy is glorious; by round three, you might witness an Orisa swollen to triple her normal dimensions or Torbjörn mounting a massive turret atop Mercy, turning her into an airborne menace. Naturally, an array of seasonal character skins accompanies the chaos.</p>
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                    <img loading="lazy" src="https://static.gameinformer.com/sites/default/files/styles/thumbnail/public/2026/10/30/afc34b14/ss_d22fbf39c1fbff6b6cbe4a82164c26b7f168dc13.1920x1080.jpg.webp" width="800" height="450" alt="The Video Games And More You Should Play This Weekend – October 30, 2026" typeof="foaf:Image" class="image-style-thumbnail">
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                    <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Tom The Postgirl</div>
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                    <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Charles Harte</div>
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                    <p>*Tom the Postgirl* is an eccentric little adventure I readily endorse for enthusiasts of *Untitled Goose Game*. Players step into the shoes of Tom, an inquisitive youngster tasked with delivering packages across a quirky storybook-styled village rendered in a striking monochrome palette punctuated only by splashes of red. On paper, you're a humble courier; in practice, the true core of the game revolves around Tom's irresistible compulsion to pry into the private lives of her neighbors by peering through windows. One household features children living feral like dogs; another houses a couple harboring an intense, bizarre fixation on tickling. You never quite know what peculiar sight awaits behind each pane glass, and I rapidly found myself condoning—and partaking in—Tom's voyeuristic tendencies. Beyond snooping, you're free to wreak minor havoc by trampling flora, haphazardly snipping electrical cords, or filching parcels for your own amusement. Clocking in at just a few hours, it's a wonderfully refreshing palate cleanser between massive year-end blockbusters.</p>
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                    <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Virtue And A Sledgehammer</div>
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                    <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Marcus Stewart</div>
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                    <p>Published by Devolver Digital, this title boasts a brilliantly straightforward yet arresting concept. You control an intensely disgruntled woman who returns to her provincial hometown armed solely with a sledgehammer, intent on demolishing everything in her path. Adding to the absurdity, the local populace consists of sentient robots possessing human consciousness. A well-placed swing can punch drywall clean through or, with enough momentum, reduce entire structures to rubble. Naturally, the pressing question arises: Why is she so furious? A major draw of *Virtue and a Sledgehammer* is its sharply written, compelling narrative exploring the protagonist's fraught relationships with her mother and sister. Uncovering the roots of their estrangement requires continuous destruction, yet the more you learn, the more you begin to question whether tearing everything down is truly the right path forward.</p>
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                    <img loading="lazy" src="https://static.gameinformer.com/sites/default/files/styles/thumbnail/public/2026/10/30/0e544224/ss_fa77a8dca7ed867975f47ca01bd4379c182f0e1e.1920x1080.jpg.webp" width="800" height="450" alt="The Video Games And More You Should Play This Weekend – October 30, 2026" typeof="foaf:Image" class="image-style-thumbnail">
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                    <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Titanium Court On Switch 2</div>
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                    <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Marcus Stewart</div>
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                    <p>This wonderfully eccentric indie gem merges match-3 puzzle mechanics with tower defense strategy, wrapped neatly inside a humorous, surreal narrative. The puzzle phase requires sliding tiles to align geographical elements—such as castles, forests, and rivers—to harvest raw materials that directly fuel your defensive capabilities. Depending on the final layout of your board when the puzzle concludes, you dispatch military units (sustained by those gathered resources) to raid rival strongholds and procure further assets; careful spatial planning directly dictates your success. These interlocking mechanics generate an addictive gameplay loop that steadily deepens as fresh rules are introduced. And did I mention the sheer weirdness of it all? The whimsical storyline casts you as the prophesied savior commissioned by a medieval court to recover their missing queen, injecting a much-needed dose of personality into a traditionally dry genre. *Titanium Court* captured our imaginations when it debuted on PC earlier this year, and now console and mobile enthusiasts finally get their opportunity to take the bench.</p>
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                    <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Sword Of The Sea On Switch 2</div>
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                    <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Kyle Hilliard</div>
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                    <p>*Sword of the Sea* is a stunning 2025 adventure that revolves around surfing across rolling sand dunes atop a levitating blade. Evoking the poignant emotional resonance of 2012's classic *Journey*, this comes as no surprise given it hails from developer Giant Squid, the creative minds behind 2016’s *Abzû* and 2020’s *The Pathless*. This powerhouse development team maintains their stellar pedigree with *Sword of the Sea*, and the experience is now fully accessible on the Switch 2. <a href="https://gameinformer.com/review/sword-of-the-sea/beauty-for-the-sake-of-beauty" data-entity-type="node" data-entity-uuid="22539cbe-8d33-4a3e-95d7-ab6b8e71d876" data-entity-substitution="canonical">You can read my complete critique of the game (based on the PlayStation 5 version) right here</a>.</p>
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                    <img loading="lazy" src="https://static.gameinformer.com/sites/default/files/styles/thumbnail/public/2021/03/12/8af666a4/cities2.jpg.webp" width="800" height="450" alt="The Video Games And More You Should Play This Weekend – October 30, 2026" typeof="foaf:Image" class="image-style-thumbnail">
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                    <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Cities: Skylines On Switch 2</div>
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                    <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Brian Shea</div>
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                    <p>*Cities: Skylines* debuted on PC over a decade ago yet remains celebrated as a pinnacle of modern urban planning sims. Even three years after its sequel's launch, Paradox continues to support and port the original masterpiece. While historical console adaptations did an admirable job translating complex management controls to gamepads, the original Nintendo Switch port invariably lagged behind the competition. As of this week, Switch 2 proprietors can finally experience a vastly superior version, expanding the restrictive 9-tile area into a sprawling 25-tile expanse alongside improved frame rates, sharper textures, refined UI panels, and a wealth of integrated DLC. As a bonus, owners of the original Switch edition receive a substantial discount when upgrading.</p>
                    <p>Though not focused specifically on this new hardware iteration, you can <a href="https://gameinformer.com/games/cities_skylines/b/pc/archive/2015/03/10/cities-skylines-game-informer-review" target="_blank" rel="noopener noreferrer">explore our original PC launch review here</a>, alongside <a href="https://gameinformer.com/games/cities_skylines/b/xboxone/archive/2017/04/21/cities-skylines-xbox-one-edition-game-informer-review" target="_blank" rel="noopener noreferrer">our assessment of the initial console port here</a>.</p>
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                    <img loading="lazy" src="https://static.gameinformer.com/sites/default/files/styles/thumbnail/public/2024/04/23/1750129a/rusty_wolfarticle_image_1280x720.jpg.webp" width="800" height="450" alt="The Video Games And More You Should Play This Weekend – October 30, 2026" typeof="foaf:Image" class="image-style-thumbnail">
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                    <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Minecraft On Switch 2</div>
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                    <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Charles Harte</div>
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                    <p>*Minecraft* has commanded pop culture supremacy for so long that it's easy to overlook a fundamental truth: the game is phenomenal. Arriving on Switch 2 this week, it grants aspiring miners a fresh hardware ecosystem to carve through procedurally generated subterranean caverns. Everyone knows it, and nearly everyone has played it, yet it occasionally gets overlooked in high-level critical discourse despite a steady stream of substantial updates. The foundational gameplay loop remains so effortlessly satisfying that acquaintances—regardless of their usual gaming habits—inevitably find themselves drawn back into generating a new world. While you can never recreate the magic of your very first playthrough, diving back in after a hiatus reveals a surprising wealth of freshly introduced blocks, materials, and mobs. For absolute newcomers, the Switch 2 launch serves as the perfect excuse to discover what the enduring hype is all about.</p>
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                    <img loading="lazy" src="https://gameinformer.com/s3/files/styles/thumbnail/public/2026/10/30/92d336d0/ah1.jpg.webp" width="800" height="450" alt="The Video Games And More You Should Play This Weekend – October 30, 2026" typeof="foaf:Image" class="image-style-thumbnail">
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                    <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Tabletop Pick – Arkham Horror: The Card Game</div>
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                    <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Matt Miller</div>
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                    <p>The card-based adaptation of *Arkham Horror* endures as one of the preeminent narrative-driven horror tabletop experiences available, making it an effortless recommendation for anyone seeking an immersive session on Halloween night. Rooted firmly in the eerie lore and monstrous entities of the Cthulhu Mythos, this living card game revolves around modular core sets and expansions. Unlike traditional trading card games, every box contains a standardized set of components tailored to power the cooperative campaigns you tackle alongside friends. Last year marked a soft relaunch for the title's narrative chapter two, making that updated core set an ideal jumping-on point for newcomers. Players assume the roles of distinct investigators unraveling arcane mysteries, battling abominations, and thwarting cultist conspiracies tied to ancient, forbidden lore. For aficionados of cosmic horror storytelling, it's an absolute must-play.</p>
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