Tales Of Arise has been delayed past 2020

Tales Of Arise, the most recent in an extended line of Bandai Namco’s Tales Of JRPGs (Berseria, Symphonia, Legendia, etcetera), isn’t popping out this 12 months. Revealed final 12 months and in improvement since earlier than the announcement of Tales Of Vesperia: Definitive Edition, the Japanese agency’s fantastical story of two warring planets wants a bit of extra time to inform correctly, suspending the game’s launch indefinitely.
Announced at E3 last year, the most recent Tales Of centres on two high-fantasy worlds – Rena and Dahna – in battle, and contains a large flaming man and a masked bloke who pulls a magic sword out of his girlfriend’s chest. JRPGs, man.
While Tales Of Arise was meant to come out someday this 12 months, producer Yusuke Tomizawa this week introduced that it’ll take Tales a bit of longer to come up (sorry) over on the Bandai Namco site. Development remains to be going robust, he reckons, however the means of adapting to the Covid-19 pandemic has slowed issues down considerably.
“While COVID-19 has affected some aspects of development, we’ve done our best to adapt to the situation and have implemented remote development capabilities for our team,” Toziwama defined. “However, we will need more time to achieve the quality and provide the gorgeous experience we envision for our players, and therefore we decided to delay the launch timing for Tales of Arise.”
How lengthy that’ll be isn’t talked about, solely {that a} new launch window will likely be revealed “once we have more details to share”. Of course, Bamco are hardly alone in adapting to distant working through the international pandemic – and with builders throughout the trade making seismic changes to their working practices, we’ve seen a good few delays hit already, whether or not it’s Death Stranding’s PC port or The Dark Pictures Anthology’s second chapter.

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